camCommitted: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
m (sqs)
Line 20: Line 20:
____________________________________________________________________________________________
____________________________________________________________________________________________
   
   
|x1= <code>; create a camera object<br/>
|x1= SQS:
<code>; create a camera object<br/>
_cam <nowiki>=</nowiki> "camera" [[camCreate]] [5600,4800,10]<br/>
_cam <nowiki>=</nowiki> "camera" [[camCreate]] [5600,4800,10]<br/>
_cam [[camSetTarget]] [[player]]<br/>
_cam [[camSetTarget]] [[player]]<br/>

Revision as of 03:16, 15 May 2015

Hover & click on the images for description

Description

Description:
Checks if the conduction of the last camCommit call already finished.
Groups:
Uncategorised

Syntax

Syntax:
Boolean = camCommitted camera
Parameters:
camera: Object - object of type "camera"
Return Value:
Boolean - true if the last camCommit already finished, false if not

Examples

Example 1:
SQS: ; create a camera object
_cam = "camera" camCreate [5600,4800,10]
_cam camSetTarget player
_cam cameraEffect ["internal", "BACK"]
_cam camCommit 0

; smoothly move the camera to its new position in 6 seconds
_cam camSetPos [5680,4720,20]
_cam camCommit 6
@camCommitted _cam

; proceed

Additional Information

See also:
camCommit

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section