cameraEffect: Difference between revisions

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[[Category:Scripting Commands|CAMERAEFFECT]]
{{Command|= Comments
[[Category:Scripting Commands OFP 1.96|CAMERAEFFECT]]
____________________________________________________________________________________________
[[Category:Scripting Commands OFP 1.46|CAMERAEFFECT]]
[[Category:Scripting Commands ArmA|CAMERAEFFECT]]


| ofp |= Game name


<h2 style="color:#000066">'''''camera'' cameraEffect ''effect'''''</h2>
|1.00|= Game version


|arg= local |= Arguments in MP


'''Operand types:'''
|eff= local |= Effects in MP
____________________________________________________________________________________________


'''camera:''' [[Object]]
| Switch to the given camera or object with the given effect. If you want to switch the screen directly to the first-person, aiming, third-person or group view of an object, use [[switchCamera]] instead.The effect type "Terminate" is used to exit the current camera view and switch back to the player's view.Needs the call of [[camCommit]] to be conducted. |= Description
____________________________________________________________________________________________


'''effect:''' [[Array]]
| camera'''''''''cameraEffect''' [type, position] |= Syntax


'''Type of returned value:'''
|p1= camera: [[Object]] - object of type "camera" |= Parameter 1


[[Nothing]]
|p2= type: [[String]] - the effect type. One of "Internal", "External", "Fixed", "FixedWithZoom" and "Terminate" |= Parameter 2


'''Description:'''
|p3= position: [[String]] - position of the effect. One of "TOP", "LEFT", "RIGHT", "FRONT" and "BACK" ("BACK" is normally used) |= Parameter 3


Switch camera to given vehicle '''camera'''.
| [[Nothing]] |= Return value
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|x1= <pre>_cam cameraEffect ["internal", "BACK"]</pre> |= Example 1
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Format of '''effect''' is '''''[name, position]'''''.
| [[switchCamera]] |= See also


'''Name''' is one of:
}}


* '''"Internal"'''
<h3 style="display:none">Notes</h3>
* '''"External"'''
<dl class="command_description">
* '''"Fixed"'''
<!-- Note Section BEGIN -->
* '''"Fixed With Zoom"'''


'''Position''' is one of:
<!-- Note Section END -->
</dl>


* '''"TOP"'''
<h3 style="display:none">Bottom Section</h3>
* '''"LEFT"'''
* '''"RIGHT"'''
* '''"FRONT"'''
* '''"BACK"'''  ('''"BACK"''' is normally used)


 
[[Category:Scripting Commands|CAMERAEFFECT]]
'''Example:'''
[[Category:Scripting Commands OFP 1.96|CAMERAEFFECT]]
 
[[Category:Scripting Commands OFP 1.46|CAMERAEFFECT]]
_camera '''cameraEffect''' ['''"External"''', '''"Back"''']
[[Category:Scripting Commands ArmA|CAMERAEFFECT]]

Revision as of 23:32, 1 August 2006

Hover & click on the images for description

Description

Description:
Switch to the given camera or object with the given effect. If you want to switch the screen directly to the first-person, aiming, third-person or group view of an object, use switchCamera instead.The effect type "Terminate" is used to exit the current camera view and switch back to the player's view.Needs the call of camCommit to be conducted.
Groups:
Uncategorised

Syntax

Syntax:
camera''''cameraEffect [type, position]
Parameters:
camera: Object - object of type "camera"
type: String - the effect type. One of "Internal", "External", "Fixed", "FixedWithZoom" and "Terminate"
position: String - position of the effect. One of "TOP", "LEFT", "RIGHT", "FRONT" and "BACK" ("BACK" is normally used)
Return Value:
Nothing

Examples

Example 1:
_cam cameraEffect ["internal", "BACK"]

Additional Information

See also:
switchCamera

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section