canUnloadInCombat: Difference between revisions
Jump to navigation
Jump to search
(populated with empty template) |
m (template:command argument fix) |
||
(9 intermediate revisions by 5 users not shown) | |||
Line 7: | Line 7: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | Check if cargo of this vehicle want to get out when in combat. |DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| ''' | | '''canUnloadInCombat''' vehicle |SYNTAX= | ||
|p1= |= | |p1= vehicle: [[Object]] - |PARAMETER1= | ||
|p2= |= | |p2= |PARAMETER2= | ||
|p3= |= | |p3= |PARAMETER3= | ||
| |= | | [[Boolean]] |RETURNVALUE= | ||
|x1= <code>( | |x1= <code>if (canUnloadInCombat _vehicle) then {...};</code>|EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [[setUnloadInCombat]] |SEEALSO= | ||
| |= | | |MPBEHAVIOUR= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} | ||
Line 41: | Line 41: | ||
[[Category:ArmA 2: New Scripting Commands List|{{uc:{{PAGENAME}}}}]] | [[Category:ArmA 2: New Scripting Commands List|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] |
Revision as of 14:35, 7 April 2019
Description
- Description:
- Check if cargo of this vehicle want to get out when in combat.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
if (canUnloadInCombat _vehicle) then {...};
Additional Information
- See also:
- setUnloadInCombat
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note