CfgMarkers – ArmA: Armed Assault

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==Class properties==
==Class properties==
Example:
Example:
<code><nowiki>class CfgMarkers {
<syntaxhighlight lang=cpp>class CfgMarkers  
    class Flag {
{
        name = "Marker description";
class Flag  
        icon = "\ca\ui\data\markers\marker1.paa";
{
        color[] = {1, 0, 0, 1};
name = "Marker description";
        size = 32;
icon = "\ca\ui\data\markers\marker1.paa";
        shadow = true;
color[] = {1, 0, 0, 1};
        scope = private;
size = 32;
    };
shadow = true;
scope = private;
};
};
};
</nowiki></code>
</syntaxhighlight>


==Armed Assault==
==Armed Assault==
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'''See also:''' [[setMarkerTypeLocal]], [[setMarkerType]], [[markerType]]
'''See also:''' [[setMarkerTypeLocal]], [[setMarkerType]], [[markerType]]


'''Related classes:''' [[cfgMarkerColors]], [[cfgMarkerBrushes]]
'''Related classes:''' [[cfgMarkerBrushes]]


__NOTOC__  
__NOTOC__  


[[Category:ArmA Classes]]
[[Category:ArmA Classes]]

Revision as of 12:33, 20 April 2019

Description

Class names, descriptions and images of standard markers.

Class properties

Example:

class CfgMarkers 
{
	class Flag 
	{
		name = "Marker description";
		icon = "\ca\ui\data\markers\marker1.paa";
		color[] = {1, 0, 0, 1};
		size = 32;
		shadow = true;
		scope = private;
	};
};

Armed Assault

"Flag" "Flag1" "Dot" "Destroy" "Start" "End" "Warning" "Join" "Pickup" "Unknown" "Marker" "Arrow" "Empty" "Empty"("Select")

Arma v1.14 includes Warfare markers: "AirTeam" "Attack" "Camp" "CommandTeam" "Defend" "Depot" "DestroyedVehicle" "FireMission" "Headquaters" "HeavyTeam" "InfantryTeam" "LightTeam" "Move" "RepairVehicle" "SalvageVehicle" "SupplyVehicle" "Town" "Vehicle"

Arma 2

General markers
Military markers 1
Military markers 2
Warfare markers

0. Empty / "Empty" 1. Objective / "Flag" 2. Flag / "Flag1" 3. Dot / "Dot" 4. Destroy / "Destroy" 5. Start / "Start" 6. End / "End" 7. Warning / "Warning" 8. Join / "Join" 9. Pick Up / "Pickup" 10. Unknown / "Unknown" 11. Marker / "Marker" 12. Arrow / "Arrow" 13. Objective / "mil_objective" 14. Marker / "mil_marker" 15. Flag / "mil_flag" 16. Arrow / "mil_arrow" 17. Arrow (filled) / "mil_arrow2" 18. Ambush / "mil_ambush" 19. Destroy / "mil_destroy" 20. Start / "mil_start" 21. End / "mil_end" 22. Pick Up / "mil_pickup" 23. Join / "mil_join" 24. Warning / "mil_warning" 25. Unknown / "mil_unknown" 26. Circle / "mil_circle" 27. Dot / "mil_dot" 28. Square / "mil_box" 29. Triangle / "mil_triangle" 30. Objective / "hd_objective" 31. Flag / "hd_flag" 32. Arrow / "hd_arrow" 33. Ambush / "hd_ambush" 34. Destroy / "hd_destroy" 35. Start / "hd_start" 36. End / "hd_end" 37. Pick Up / "hd_pickup" 38. Join / "hd_join" 39. Warning / "hd_warning" 40. Unknown / "hd_unknown" 41. Dot / "hd_dot" 42. Select / "Select" 43. Flag (USA) / "Faction_US" 44. USMC / "Faction_USMC" 45. Flag (Chernarus) / "Faction_CDF" 46. Flag (Russia) / "Faction_RU" 47. Flag (ChDKZ) / "Faction_INS" 48. Flag (NAPA) / "Faction_GUE" 49. NATO_base / "NATO_base" 50. BLUFOR - Empty / "b_empty" 51. OPFOR - Empty / "o_empty" 52. Neutral - Empty / "n_empty" 53. BLUFOR - Unknown / "b_unknown" 54. OPFOR - Unknown / "o_unknown" 55. Neutral - Unknown / "n_unknown" 56. BLUFOR - Infantry / "b_inf" 57. OPFOR - Infantry / "o_inf" 58. Neutral - Infantry / "n_inf" 59. BLUFOR - Motorized Infantry / "b_motor_inf" 60. OPFOR - Motorized Infantry / "o_motor_inf" 61. Neutral - Motorized Infantry / "n_motor_inf" 62. BLUFOR - Mechanized Infantry / "b_mech_inf" 63. OPFOR - Mechanized Infantry / "o_mech_inf" 64. Neutral - Mechanized Infantryf / "n_mech_inf" 65. BLUFOR - Armor / "b_armor" 66. OPFOR - Armor / "o_armor" 67. Neutral - Armor / "n_armor" 68. BLUFOR - Recon / "b_recon" 69. OPFOR - Recon / "o_recon" 70. Neutral - Recon / "n_recon" 71. BLUFOR - Helicopter / "b_air" 72. OPFOR - Helicopter / "o_air" 73. Neutral - Helicopter / "n_air" 74. BLUFOR - Plane / "b_plane" 75. OPFOR - Plane / "o_plane" 76. Neutral - Plane / "n_plane" 77. BLUFOR - UAV / "b_uav" 78. OPFOR - UAV / "o_uav" 79. Neutral - UAV / "n_uav" 80. BLUFOR - Medical / "b_med" 81. OPFOR - Medical / "o_med" 82. Neutral - Medical / "n_med" 83. BLUFOR - Artillery / "b_art" 84. OPFOR - Artillery / "o_art" 85. Neutral - Artillery / "n_art" 86. Artillery symbol / "x_art" 87. BLUFOR - Mortar / "b_mortar" 88. OPFOR - Mortar / "o_mortar" 89. Neutral - Mortar / "n_mortar" 90. Mortat symbol / "x_mortar" 91. BLUFOR - HQ / "b_hq" 92. OPFOR - HQ / "o_hq" 93. Neutral - HQ / "n_hq" 94. BLUFOR - Support / "b_support" 95. OPFOR - Support / "o_support" 96. Neutral - Support / "n_support" 97. BLUFOR - Maintenance / "b_maint" 98. OPFOR - Maintenance / "o_maint" 99. Neutral - Maintenance / "n_maint" 100. BLUFOR - Service / "b_service" 101. OPFOR - Service / "o_service" 102. Neutral - Service / "n_service" 103. Group size - Fire Team / "group_0" 104. Group size - Section / "group_1" 105. Group size - Section / "group_2" 106. Group size - Platoon / "group_3" 107. Group size - Company / "group_4" 108. Group size - Battalion / "group_5" 109. Group size - Regiment / "group_6" 110. Group size - Brigade / "group_7" 111. Group size - Division / "group_8" 112. Group size - Corps / "group_9" 113. Group size - Army / "group_10" 114. Group size - Army Group / "group_11" 115. Waypoint / "waypoint" 116. Selector - Selectable / "selector_selectable" 117. Selector - Selected Enemy / "selector_selectedEnemy" 118. Selector - Selected Friendly / "selector_selectedFriendly" 119. Selector - Selected Mission / "selector_selectedMission" 120. H.Q. / "HQ" 121. F.O.B. / "FOB" 122. Airport / "Airport" 123. Heliport / "Heliport" 124. Artillery / "Artillery" 125. Anti-Air / "AntiAir" 126. City / "City" 127. Strongpoint / "Strongpoint" 128. Depot / "Depot" 129. Fire Mission / "FireMission" 130. Air Team / "AirTeam" 131. Command Team / "CommandTeam" 132. Headquarters / "Headquarters" 133. Heavy Team / "HeavyTeam" 134. Infantry Team / "InfantryTeam" 135. Light Team / "LightTeam" 136. Attack / "Attack" 137. Move / "Move" 138. Defend / "Defend" 139. Vehicle / "Vehicle" 140. Destroyed Vehicle / "DestroyedVehicle" 141. Repair / "RepairVehicle" 142. Salvage / "SalvageVehicle" 143. Supply / "SupplyVehicle" 144. Town,,, / "Town" 145. Camp / "Camp" 146. Tank / "Tank" 147. Man / "Man" 148. Air / "Air" 149. Car / "Car" 150. Boat / "Boat"

ArmA 3

0. Empty / "Empty" 1. Objective / "hd_objective" 2. Marker / "hd_marker" 3. Flag / "hd_flag" 4. Arrow / "hd_arrow" 5. Arrow (filled) / "mil_arrow2" 6. Ambush / "hd_ambush" 7. Destroy / "hd_destroy" 8. Start / "hd_start" 9. End / "hd_end" 10. Pickup / "hd_pickup" 11. Join / "hd_join" 12. Warning / "hd_warning" 13. Unknown / "hd_unknown" 14. Dot / "hd_dot" 15. Square / "mil_box" 16. Triangle / "mil_triangle" <! -- Non HD Marker versions below! --> 17. Dot / "mil_dot" 18. Objective / "mil_objective" 19. Flag / "mil_flag" 20. Arrow / "mil_arrow" 21. Ambush / "mil_ambush" 22. Destroy / "mil_destroy" 23. Start / "mil_start" 24. End / "mil_end" 25. Pick up / "mil_pickup" 26. Join / "mil_join" 27. Warning / "mil_warning" 28. Unknown / "mil_unknown" <! -- All the above markers have a _noShadow variant (eg "mil_end_noShadow") with no shadow. --> 29. Unknown (Blue) / "b_unknown" 30. Unknown (Red) / "o_unknown" 31. Unknown (Green) / "n_unknown" 32. Infantry (Blue) / "b_inf" 33. Infantry (Red) / "o_inf" 34. Infantry (Green) / "n_inf" 35. Motorized (Blue) / "b_motor_inf" 36. Motorized (Red) / "o_motor_inf" 37. Motorized (Green) / "n_motor_inf" 38. Mechanized (Blue) / "b_mech_inf" 39. Mechanized (Red) / "o_mech_inf" 40. Mechanized (Green) / "n_mech_inf" 41. Armor (Blue) / "b_armor" 42. Armor (Red) / "o_armor" 43. Armor (Green) / "n_armor" 44. Recon (Blue) / "b_recon" 45. Recon (Red) / "o_recon" 46. Recon (Green) / "n_recon" 47. Helicopter (Blue) / "b_air" 48. Helicopter (Red) / "o_air" 49. Helicopter (Green) / "n_air" 50. Plane (Blue) / "b_plane" 51. Plane (Red) / "o_plane" 52. Plane (Green) / "n_plane" 53. UAV (Blue) / "b_uav" 54. UAV (Red) / "o_uav" 55. UAV (Green) / "n_uav" 56. Naval (Blue) / "b_naval" 57. Naval (Red) / "o_naval" 58. Naval (Green) / "n_naval" 59. Medical (Blue) / "b_med" 60. Medical (Red) / "o_med" 61. Medical (Green) / "n_med" 62. Artillery (Blue) / "b_art" 63. Artillery (Red) / "o_art" 64. Artillery (Green) / "n_art" 65. HQ (Blue) / "b_hq" 66. HQ (Red) / "o_hq" 67. HQ (Green) / "n_hq" 68. Support (Blue) / "b_support" 69. Support (Red) / "o_support" 70. Support (Green) / "n_support" 71. Maintenance (Blue) / "b_maint" 72. Maintenance (Red) / "o_maint" 73. Maintenance (Green) / "n_maint" 75. Service (Blue) / "b_service" 76. Service (Red) / "o_service" 77. Service (Green) / "n_service" 78. Installation (Blue) / "b_installation" 79. Installation (Red) / "o_installation" 80. Installation (Green) / "n_installation" 81. Installation (Green/Round) / "u_installation" 82. Unknown (Civilian) / "c_unknown" 83. Car (Civilian) / "c_car" 84. Ship (Civilian) / "c_ship" 85. Helicopter (Civilian) / "c_air" 86. Plane (Civilian) / "c_plane" 87. Fire Team / "group0" 88. Squad / "group1" 89. Section / "group2" 90. Platoon / "group3" 91. Company / "group4" 92. Battalion / "group5" 93. Regiment / "group6" 94. Brigade / "group7" 95. Division / "group8" 96. Corps / "group9" 97. Army / "group10" 98. Army Group / "group11" 99. Respawn / "respawn_unknown" 100. Infantry Respawn / "respawn_inf" 101. Car Respawn / "respawn_motor" 102. Armor Respawn / "respawn_armor" 103. Helicopter Respawn / "respawn_air" 104. Plane Respawn / "respawn_plane" 105. Naval Respawn / "respawn_naval" 106. Airborne Respawn / "respawn_para" 107. Tree / "loc_Tree" 108. Small Tree / "loc_smallTree" 109. Bush / "loc_Bush" 110. Church / "loc_Church" 111. Chapel / "loc_Chapel" 112. Cross / "loc_Cross" 113. Rock / "loc_Rock" 114. Bunker / "loc_Bunker" 115. Fountain / "loc_Fountain" 116. View Tower / "loc_ViewTower" 117. Lighthouse / "loc_Lighthouse" 118. Pier / "loc_Quay" 119. Fuel Station / "loc_Fuelstation" 120. Hospital / "loc_Hospital" 121. Bus Stop / "loc_BusStop" 122. Radio Tower / "loc_Transmitter" 123. Chimney Stack / "loc_Stack" 124. Ruin / "loc_Ruin" 125. Hotel / "loc_Tourism" 126. Water Tower / "loc_WaterTower" 127. Power Plant / "loc_Power" 128. Solar Power Plant / "loc_PowerSolar" 129. Wave Power Plant / "loc_PowerWave" 130. Wind Power Plant / "loc_PowerWind" 131. NATO / "flag_NATO" 132. CSAT / "flag_CSAT" 133. Altis Armed Forces / "flag_AAF" 134. Altis / "flag_Altis" 135. Altis (Colonial) / "flag_AltisColonial" 136. FIA / "flag_FIA" 137. European Union / "flag_EU" 138. United Nations / "flag_UN" 139. Belgium / "flag_Belgium" 140. Canada / "flag_Canada" 141. Croatia / "flag_Croatia" 142. Czech Republic / "flag_CzechRepublic" 143. Denmark / "flag_Denmark" 144. France / "flag_France" 145. Georgia / "flag_Georgia" 146. Germany / "flag_Germany" 147. Greece / "flag_Greece" 148. Hungary / "flag_Hungary" 149. Iceland / "flag_Iceland" 150. Italy / "flag_Italy" 151. Luxembourg / "flag_Luxembourg" 152. Netherlands / "flag_Netherlands" 153. Norway / "flag_Norway" 154. Poland / "flag_Poland" 155. Slovakia / "flag_Slovakia" 156. Slovenia / "flag_Slovenia" 157. Spain / "flag_Spain" 158. UK / "flag_UK" 159. USA / flag_USA" 160. Select / "Select" 161. Waypoint / "waypoint" 162. Selector - Selectable / "selector_selectable" 163. Selector - Selected Enemy / "selector_selectedEnemy" 164. Selector - Selected Friendly / "selector_selectedFriendly" 165. Selector - Selected Mission / "selector_selectedMission" 166. KIA / "KIA" 167. Minefield / "Minefield" 168. Minefield (AP) /"MinefieldAP"

Additional Information

See also: setMarkerTypeLocal, setMarkerType, markerType

Related classes: cfgMarkerBrushes