civilian: Difference between revisions

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{{Command|= Comments
{{Command|Comments=
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| ofp |= Game name
| ofp |Game name=


|1.00|= Game version
|1.00|Game version=
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| Pre-defined variable for the civilian side.
| Pre-defined variable for the civilian [[Side|side]].


When used in a format statement (<tt>hint [[format]]["%1",civilian]</tt>), the string returned is <tt>"CIV"</tt>. |= Description
<br>When used in a [[format]] statement (<tt>hint [[format]]["%1",civilian]</tt>), the string returned is <tt>"CIV"</tt>. |DESCRIPTION=
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| [[Side]] <nowiki>=</nowiki> '''civilian''' |= Syntax
| '''civilian''' |SYNTAX=


| [[Side]] |= Return value
| [[Side]] |RETURNVALUE=
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|x1= <pre>?((side _unit)==civilian) : hint "This is a civilian unit!"</pre> |= Example 1
|x1= SQS:<code>?((side _unit) == [[civilian]]) : [[hint]] "This is a civilian unit!"</code> |EXAMPLE1=
 
|x2= SQF:<code>[[if]] (([[side]] _unit) == [[civilian]]) [[then]] {
    [[hint]] "This is a civilian unit!";
};</code> |EXAMPLE2=
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| [[side]], [[west]], [[east]], [[resistance]] | |= See also
| [[side]], [[west]], [[east]], [[resistance]], [[sideEmpty]], [[sideAmbientLife]] | |SEEALSO=


}}
}}
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[[Category:Scripting Commands|CIVILIAN]]
[[Category:Scripting Commands|CIVILIAN]]
[[Category:Scripting Commands OFP 1.99|CIVILIAN]]
[[Category:Scripting Commands OFP 1.96|CIVILIAN]]
[[Category:Scripting Commands OFP 1.96|CIVILIAN]]
[[Category:Scripting Commands OFP 1.46|CIVILIAN]]
[[Category:Scripting Commands OFP 1.46|CIVILIAN]]
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[[Category:Command_Group:_Sides|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Sides|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
<!-- CONTINUE Notes -->
<dl class="command_description">
<dd class="notedate">Posted on May 1, 2018 - 15:03 (UTC)</dd>
<dt class="note">[[User:KC Grimes|KC Grimes]]</dt>
<dd class="note">
In '''Arma 3 v1.82''', units where [[setCaptive]] and/or [[setUnconscious]] are set to true are on side civilian, regardless of low rating (Renegade status).
</dd>
</dl>
<!-- DISCONTINUE Notes -->

Revision as of 04:22, 31 August 2019

Hover & click on the images for description

Description

Description:
Pre-defined variable for the civilian side.
When used in a format statement (hint format["%1",civilian]), the string returned is "CIV".
Groups:
Uncategorised

Syntax

Syntax:
civilian
Return Value:
Side

Examples

Example 1:
SQS:?((side _unit) == civilian) : hint "This is a civilian unit!"
Example 2:
SQF:if ((side _unit) == civilian) then { hint "This is a civilian unit!"; };

Additional Information

See also:
sidewesteastresistancesideEmptysideAmbientLife

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Ceeeb
In OFP v1.96, empty vehicles, objects and dead soldiers are on side civilian.

Bottom Section

Posted on May 1, 2018 - 15:03 (UTC)
KC Grimes
In Arma 3 v1.82, units where setCaptive and/or setUnconscious are set to true are on side civilian, regardless of low rating (Renegade status).