commandMove: Difference between revisions

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{{Command|= Comments
{{Command|Comments=
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| ofp |= Game name
| ofp |Game name=


|1.00|= Game version
|1.00|Game version=


|arg= local |= Arguments in MP
|gr1= Groups |GROUP1=


|eff= global |= Effects in MP
|arg= local |Multiplayer Arguments=
 
|eff= global |Multiplayer Effects=
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| Order the given unit(s) to move to the given location (via the radio). |= Description
| Order the given unit(s) to move to the given location (via the radio). Exactly the same as [[doMove]], except this command displays a radio message. |DESCRIPTION=
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| unitName '''commandMove''' position|= Syntax
| unitName '''commandMove''' position|SYNTAX=


|p1= unitName: [[Object]] or [[Array]] |= Parameter 1
|p1= unitName: [[Object]] or [[Array]] |PARAMETER1=


|p2=  position: ([[Array]]) - format [[Position]]|= Parameter 2
|p2=  position: [[Array]] - format [[Position]]|PARAMETER2=


| [[Nothing]] |= Return value
| [[Nothing]] |RETURNVALUE=
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|x1= <pre>_soldier1 commandMove (getMarkerPos "Marker1") </pre> |= Example 1
|x1= <code>_soldier1 [[commandMove]] ([[getMarkerPos]] "Marker1") </code> |EXAMPLE1=
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| mp= This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not move. |=
| mp= This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not move. |=


| [[doMove]] |= See also
| [[doMove]], [[setDestination]], [[moveTo]], [[move]], [[addWaypoint]]|SEEALSO=


}}
}}
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[[Category:Scripting Commands|COMMANDMOVE]]
[[Category:Scripting Commands|COMMANDMOVE]]
[[Category:Scripting Commands OFP 1.99|COMMANDMOVE]]
[[Category:Scripting Commands OFP 1.96|COMMANDMOVE]]
[[Category:Scripting Commands OFP 1.96|COMMANDMOVE]]
[[Category:Scripting Commands OFP 1.46|COMMANDMOVE]]
[[Category:Scripting Commands OFP 1.46|COMMANDMOVE]]
[[Category:Scripting Commands ArmA|COMMANDMOVE]]
[[Category:Scripting Commands Armed Assault|COMMANDMOVE]]
[[Category:Command_Group:_Groups|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Unit_Control|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]

Revision as of 12:11, 25 September 2020

Hover & click on the images for description

Description

Description:
Order the given unit(s) to move to the given location (via the radio). Exactly the same as doMove, except this command displays a radio message.
Multiplayer:
This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not move.
Groups:
Groups

Syntax

Syntax:
unitName commandMove position
Parameters:
unitName: Object or Array
position: Array - format Position
Return Value:
Nothing

Examples

Example 1:
_soldier1 commandMove (getMarkerPos "Marker1")

Additional Information

See also:
doMovesetDestinationmoveTomoveaddWaypoint

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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