Difference between revisions of "commandMove"

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|= Game version" to "|Game version=")
m (Text replacement - "|version6= 0.50 " to "|version6= 0.50 ")
(30 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Command|Comments=
+
{{RV|type=command
____________________________________________________________________________________________
 
  
| ofp |= Game name
+
|game1= ofp
  
|1.00|Game version=
+
|version1= 1.00
  
|arg= local |Multiplayer Arguments=
+
|game2= arma1
  
|eff= global |Multiplayer Effects=
+
|version2= 1.00
____________________________________________________________________________________________
 
  
| Order the given unit(s) to move to the given location (via the radio). Exactly the same as [[doMove]], except this command displays a radio message. |DESCRIPTION=
+
|game3= arma2
____________________________________________________________________________________________
 
  
| unitName '''commandMove''' position|SYNTAX=
+
|version3= 1.00
  
|p1= unitName: [[Object]] or [[Array]] |PARAMETER1=
+
|game4= arma2oa
  
|p2=  position: [[Array]] - format [[Position]]|PARAMETER2=
+
|version4= 1.51
  
| [[Nothing]] |RETURNVALUE=
+
|game5= tkoh
____________________________________________________________________________________________
+
 
 +
|version5= 1.00
 +
 
 +
|game6= arma3
 +
 
 +
|version6= 0.50
 +
 
 +
|gr1= Groups
 +
 
 +
|arg= local
 +
 
 +
|eff= global
 +
 
 +
|descr= Order the given unit(s) to move to the given location (via the radio). Exactly the same as [[doMove]], except this command displays a radio message. The command will not put a visible waypoint marker unlike when move command is given via commanding menu.
 +
 
 +
|s1= unitName '''commandMove''' position
 +
 
 +
|p1= unitName: [[Object]] or [[Array]] of [[Object]]s
 +
 
 +
|p2= position: [[Array]] - format [[Position]]
 +
 
 +
|r1= [[Nothing]]
 
   
 
   
|x1= <code>_soldier1 [[commandMove]] ([[getMarkerPos]] "Marker1") </code> |EXAMPLE1=
+
|x1= <code>_soldier1 [[commandMove]] [[getMarkerPos]] "Marker1";</code>
____________________________________________________________________________________________
 
  
| mp= This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not move. |=
+
|x2= <code>[_soldier1, _soldier2] [[commandMove]] [[getMarkerPos]] "Marker1";</code>
  
| [[doMove]], [[setDestination]], [[moveTo]], [[move]], [[addWaypoint]], [[fn_vbs_doMoveEx_(VBS2)|fn_vbs_doMoveEx]]|SEEALSO=
+
|mp= When used on a remote unit, this command will still create a radio message on the remote machine but the unit will not move.
  
 +
|seealso= [[doMove]], [[setDestination]], [[moveTo]], [[move]], [[addWaypoint]]
 
}}
 
}}
  
<h3 style="display:none">Notes</h3>
 
<dl class="command_description">
 
<!-- Note Section BEGIN -->
 
 
<!-- Note Section END -->
 
</dl>
 
 
<h3 style="display:none">Bottom Section</h3>
 
  
[[Category:Scripting Commands|COMMANDMOVE]]
+
[[Category:Scripting Commands OFP 1.46]]
[[Category:Scripting Commands OFP 1.99|COMMANDMOVE]]
+
[[Category:Scripting Commands OFP 1.96]]
[[Category:Scripting Commands OFP 1.96|COMMANDMOVE]]
+
[[Category:Scripting Commands OFP 1.99]]
[[Category:Scripting Commands OFP 1.46|COMMANDMOVE]]
+
{{GameCategory|arma1|Scripting Commands}}
[[Category:Scripting Commands ArmA|COMMANDMOVE]]
+
{{GameCategory|arma2|Scripting Commands}}
[[Category:Command_Group:_Groups|{{uc:{{PAGENAME}}}}]]
+
{{GameCategory|arma3|Scripting Commands}}
[[Category:Command_Group:_Unit_Control|{{uc:{{PAGENAME}}}}]]
+
{{GameCategory|tkoh|Scripting Commands}}
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
 

Revision as of 19:12, 1 March 2021

Hover & click on the images for descriptions

Description

Description:
Order the given unit(s) to move to the given location (via the radio). Exactly the same as doMove, except this command displays a radio message. The command will not put a visible waypoint marker unlike when move command is given via commanding menu.
Multiplayer:
When used on a remote unit, this command will still create a radio message on the remote machine but the unit will not move.

Syntax

Syntax:
unitName commandMove position
Parameters:
unitName: Object or Array of Objects
position: Array - format Position
Return Value:
Nothing

Examples

Example 1:
_soldier1 commandMove getMarkerPos "Marker1";
Example 2:
[_soldier1, _soldier2] commandMove getMarkerPos "Marker1";

Additional Information

See also:
doMovesetDestinationmoveTomoveaddWaypoint
Groups:
Groups

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note