Difference between revisions of "commandMove"

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
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{{Command
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{{RV|type=command
  
| ofp
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|game1= ofp
  
|1.00
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|version1= 1.00
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|game2= arma1
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|version2= 1.00
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|game3= arma2
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|version3= 1.00
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|game4= arma2oa
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|version4= 1.51
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|game5= tkoh
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|version5= 1.00
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|game6= arma3
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|version6= 0.50
  
 
|gr1= Groups
 
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|eff= global
 
|eff= global
  
| Order the given unit(s) to move to the given location (via the radio). Exactly the same as [[doMove]], except this command displays a radio message.
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|descr= Order the given unit(s) to move to the given location (via the radio). Exactly the same as [[doMove]], except this command displays a radio message. The command will not put a visible waypoint marker unlike when move command is given via commanding menu.  
  
| unitName '''commandMove''' position
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|s1= unitName '''commandMove''' position
  
|p1= unitName: [[Object]] or [[Array]]
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|p1= unitName: [[Object]] or [[Array]] of [[Object]]s
  
 
|p2=  position: [[Array]] - format [[Position]]
 
|p2=  position: [[Array]] - format [[Position]]
  
| [[Nothing]]
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|r1= [[Nothing]]
 
   
 
   
|x1= <code>_soldier1 [[commandMove]] ([[getMarkerPos]] "Marker1") </code>
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|x1= <code>_soldier1 [[commandMove]] [[getMarkerPos]] "Marker1";</code>
  
| mp= This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not move.
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|x2= <code>[_soldier1, _soldier2] [[commandMove]] [[getMarkerPos]] "Marker1";</code>
  
| [[doMove]], [[setDestination]], [[moveTo]], [[move]], [[addWaypoint]]
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|mp= When used on a remote unit, this command will still create a radio message on the remote machine but the unit will not move.
  
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|seealso= [[doMove]], [[setDestination]], [[moveTo]], [[move]], [[addWaypoint]]
 
}}
 
}}
  
<h3 style="display:none">Bottom Section</h3>
 
  
[[Category:Scripting Commands|COMMANDMOVE]]
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[[Category:Scripting Commands OFP 1.46]]
[[Category:Scripting Commands OFP 1.99|COMMANDMOVE]]
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[[Category:Scripting Commands OFP 1.96]]
[[Category:Scripting Commands OFP 1.96|COMMANDMOVE]]
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[[Category:Scripting Commands OFP 1.99]]
[[Category:Scripting Commands OFP 1.46|COMMANDMOVE]]
 
 
{{GameCategory|arma1|Scripting Commands}}
 
{{GameCategory|arma1|Scripting Commands}}
 
{{GameCategory|arma2|Scripting Commands}}
 
{{GameCategory|arma2|Scripting Commands}}
 
{{GameCategory|arma3|Scripting Commands}}
 
{{GameCategory|arma3|Scripting Commands}}
 
{{GameCategory|tkoh|Scripting Commands}}
 
{{GameCategory|tkoh|Scripting Commands}}

Revision as of 19:12, 1 March 2021

Hover & click on the images for descriptions

Description

Description:
Order the given unit(s) to move to the given location (via the radio). Exactly the same as doMove, except this command displays a radio message. The command will not put a visible waypoint marker unlike when move command is given via commanding menu.
Multiplayer:
When used on a remote unit, this command will still create a radio message on the remote machine but the unit will not move.

Syntax

Syntax:
unitName commandMove position
Parameters:
unitName: Object or Array of Objects
position: Array - format Position
Return Value:
Nothing

Examples

Example 1:
_soldier1 commandMove getMarkerPos "Marker1";
Example 2:
[_soldier1, _soldier2] commandMove getMarkerPos "Marker1";

Additional Information

See also:
doMovesetDestinationmoveTomoveaddWaypoint
Groups:
Groups

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note