commandMove: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
No edit summary
m (Text replacement - "|version6= 0.50 " to "|version6= 0.50 ")
(7 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{RV|type=command
{{RV|type=command


| ofp
|game1= ofp


|1.00
|version1= 1.00
 
|game2= arma1
 
|version2= 1.00
 
|game3= arma2
 
|version3= 1.00
 
|game4= arma2oa
 
|version4= 1.51
 
|game5= tkoh
 
|version5= 1.00
 
|game6= arma3
 
|version6= 0.50


|gr1= Groups
|gr1= Groups


|arg= global
|arg= local


|eff= global
|eff= global


| Order the given unit(s) to move to the given location (via the radio). Exactly the same as [[doMove]], except this command displays a radio message.
|descr= Order the given unit(s) to move to the given location (via the radio). Exactly the same as [[doMove]], except this command displays a radio message. The command will not put a visible waypoint marker unlike when move command is given via commanding menu.  


| unitName '''commandMove''' position
|s1= unitName '''commandMove''' position


|p1= unitName: [[Object]] or [[Array]]
|p1= unitName: [[Object]] or [[Array]] of [[Object]]s


|p2=  position: [[Array]] - format [[Position]]
|p2=  position: [[Array]] - format [[Position]]


| [[Nothing]]
|r1= [[Nothing]]
   
   
|x1= <code>_soldier1 [[commandMove]] ([[getMarkerPos]] "Marker1") </code>
|x1= <code>_soldier1 [[commandMove]] [[getMarkerPos]] "Marker1";</code>
 
|x2= <code>[_soldier1, _soldier2] [[commandMove]] [[getMarkerPos]] "Marker1";</code>


|mp= When used on a remote unit, this command will create radio message on the remote machine but if the unit is not local to the machine on which command is executed, the unit will not move.
|mp= When used on a remote unit, this command will still create a radio message on the remote machine but the unit will not move.


| [[doMove]], [[setDestination]], [[moveTo]], [[move]], [[addWaypoint]]
|seealso= [[doMove]], [[setDestination]], [[moveTo]], [[move]], [[addWaypoint]]
}}
}}




[[Category:Scripting Commands|COMMANDMOVE]]
[[Category:Scripting Commands OFP 1.46]]
[[Category:Scripting Commands OFP 1.99|COMMANDMOVE]]
[[Category:Scripting Commands OFP 1.96]]
[[Category:Scripting Commands OFP 1.96|COMMANDMOVE]]
[[Category:Scripting Commands OFP 1.99]]
[[Category:Scripting Commands OFP 1.46|COMMANDMOVE]]
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Revision as of 19:12, 1 March 2021

Hover & click on the images for description

Description

Description:
Order the given unit(s) to move to the given location (via the radio). Exactly the same as doMove, except this command displays a radio message. The command will not put a visible waypoint marker unlike when move command is given via commanding menu.
Multiplayer:
When used on a remote unit, this command will still create a radio message on the remote machine but the unit will not move.
Groups:
Groups

Syntax

Syntax:
unitName commandMove position
Parameters:
unitName: Object or Array of Objects
position: Array - format Position
Return Value:
Nothing

Examples

Example 1:
_soldier1 commandMove getMarkerPos "Marker1";
Example 2:
[_soldier1, _soldier2] commandMove getMarkerPos "Marker1";

Additional Information

See also:
doMovesetDestinationmoveTomoveaddWaypoint

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note