commandMove: Difference between revisions

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m (Text replacement - " |game1= ofp |version1= 1.00 |game2= arma1 |version2= 1.00 |game3= arma2 |version3= 1.00 |game4= arma2oa |version4= 1.51 |game5= tkoh |version5= 1.00 |game6= arma3 |version6= 0.50 " to " |game1= ofp |version1= 1.00 |game...)
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back to [[Scripting_Reference#C|COMREF]]
{{RV|type=command


<h2 style="color:#000066"> '''commandMove ''position'''''</h2>
|game1= ofp
|version1= 1.00


|game2= ofpe
|version2= 1.00


'''Operand types:'''
|game3= arma1
|version3= 1.00


'''position:''' [[Array]]
|game4= arma2
|version4= 1.00


'''Type of returned value:'''
|game5= arma2oa
|version5= 1.50


[[Nothing]]
|game6= tkoh
|version6= 1.00


'''Description:'''
|game7= arma3
|version7= 0.50


Order unit to move to given '''position''' (format [[Position]]) (via radio).
|gr1= Groups


|arg= local


'''Example:'''
|eff= global


soldierOne '''commandMove''' [[getMarkerPos]] "MarkerMoveOne"
|descr= Order the given unit(s) to move to the given location (via the radio). Exactly the same as [[doMove]], except this command displays a radio message. The command will not put a visible waypoint marker unlike when move command is given via commanding menu.
 
|s1= unitName '''commandMove''' position
 
|p1= unitName: [[Object]] or [[Array]] of [[Object]]s
 
|p2=  position: [[Array]] - format [[Position]]
 
|r1= [[Nothing]]
 
|x1= <code>_soldier1 [[commandMove]] [[getMarkerPos]] "Marker1";</code>
 
|x2= <code>[_soldier1, _soldier2] [[commandMove]] [[getMarkerPos]] "Marker1";</code>
 
|mp= When used on a remote unit, this command will still create a radio message on the remote machine but the unit will not move.
 
|seealso= [[doMove]], [[setDestination]], [[moveTo]], [[move]], [[addWaypoint]]
}}
 
 
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Revision as of 23:35, 12 April 2021

Hover & click on the images for description

Description

Description:
Order the given unit(s) to move to the given location (via the radio). Exactly the same as doMove, except this command displays a radio message. The command will not put a visible waypoint marker unlike when move command is given via commanding menu.
Multiplayer:
When used on a remote unit, this command will still create a radio message on the remote machine but the unit will not move.
Groups:
Groups

Syntax

Syntax:
unitName commandMove position
Parameters:
unitName: Object or Array of Objects
position: Array - format Position
Return Value:
Nothing

Examples

Example 1:
_soldier1 commandMove getMarkerPos "Marker1";
Example 2:
[_soldier1, _soldier2] commandMove getMarkerPos "Marker1";

Additional Information

See also:
doMovesetDestinationmoveTomoveaddWaypoint

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note