commandMove: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
Line 48: Line 48:
[[Category:Command_Group:_Unit_Control|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Unit_Control|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]

Revision as of 12:46, 25 March 2013

Hover & click on the images for description

Description

Description:
Order the given unit(s) to move to the given location (via the radio). Exactly the same as doMove, except this command displays a radio message.
Multiplayer:
This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not move.
Groups:
Uncategorised

Syntax

Syntax:
unitName commandMove position
Parameters:
unitName: Object or Array
position: (Array) - format Position
Return Value:
Nothing

Examples

Example 1:
_soldier1 commandMove (getMarkerPos "Marker1") 

Additional Information

See also:
doMovesetDestinationmoveTomoveaddWaypointfn_vbs_doMoveEx

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section