commandMove: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "{{Command " to "{{RV|type=command ")
mNo edit summary
 
(25 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{RV|type=command
{{RV|type=command


| ofp
|game1= ofp
|version1= 1.00


|1.00
|game2= ofpe
|version2= 1.00
 
|game3= arma1
|version3= 1.00
 
|game4= arma2
|version4= 1.00
 
|game5= arma2oa
|version5= 1.50
 
|game6= tkoh
|version6= 1.00
 
|game7= arma3
|version7= 0.50


|gr1= Groups
|gr1= Groups
Line 11: Line 28:
|eff= global
|eff= global


| Order the given unit(s) to move to the given location (via the radio). Exactly the same as [[doMove]], except this command displays a radio message.
|descr= Order the given unit(s) to move to the given location (via the radio). Exactly the same as [[doMove]], except this command displays a radio message. The command will not put a visible waypoint marker unlike when move command is given via commanding menu.  


| unitName '''commandMove''' position
|s1= unitName [[commandMove]]  position


|p1= unitName: [[Object]] or [[Array]]
|p1= unitName: [[Object]] or [[Array]] of [[Object]]s


|p2= position: [[Array]] - format [[Position]]
|p2= position: [[Array]] format [[Position]]


| [[Nothing]]
|r1= [[Nothing]]
 
|x1= <code>_soldier1 [[commandMove]] ([[getMarkerPos]] "Marker1") </code>


| mp= This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not move.
|x1= <sqf>_soldier1 commandMove getMarkerPos "Marker1";</sqf>


| [[doMove]], [[setDestination]], [[moveTo]], [[move]], [[addWaypoint]]
|x2= <sqf>[_soldier1, _soldier2] commandMove getMarkerPos "Marker1";</sqf>
}}


|mp= When used on a remote unit, this command will still create a radio message on the remote machine but the unit will not move.


[[Category:Scripting Commands|COMMANDMOVE]]
|seealso= [[doMove]] [[setDestination]] [[moveTo]] [[move]] [[addWaypoint]]
[[Category:Scripting Commands OFP 1.99|COMMANDMOVE]]
}}
[[Category:Scripting Commands OFP 1.96|COMMANDMOVE]]
[[Category:Scripting Commands OFP 1.46|COMMANDMOVE]]
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Latest revision as of 22:25, 28 September 2023

Hover & click on the images for description

Description

Description:
Order the given unit(s) to move to the given location (via the radio). Exactly the same as doMove, except this command displays a radio message. The command will not put a visible waypoint marker unlike when move command is given via commanding menu.
Multiplayer:
When used on a remote unit, this command will still create a radio message on the remote machine but the unit will not move.
Groups:
Groups

Syntax

Syntax:
unitName commandMove position
Parameters:
unitName: Object or Array of Objects
position: Array format Position
Return Value:
Nothing

Examples

Example 1:
_soldier1 commandMove getMarkerPos "Marker1";
Example 2:
[_soldier1, _soldier2] commandMove getMarkerPos "Marker1";

Additional Information

See also:
doMove setDestination moveTo move addWaypoint

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note