commandMove: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Bot: Replacing category Scripting Commands Arma 3 with Arma 3: Scripting Commands)
m (Bot: Reverted to revision 89980 by krzmbrzl on 2015-06-15T11:20:30Z)
Line 46: Line 46:
[[Category:Scripting Commands OFP 1.46|COMMANDMOVE]]
[[Category:Scripting Commands OFP 1.46|COMMANDMOVE]]
[[Category:Scripting Commands ArmA|COMMANDMOVE]]
[[Category:Scripting Commands ArmA|COMMANDMOVE]]
[[Category:Command Group: Groups|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Groups|{{uc:{{PAGENAME}}}}]]
[[Category:Command Group: Unit Control|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Unit_Control|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Arma 3: Scripting Commands]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]

Revision as of 18:42, 3 December 2018

Hover & click on the images for description

Description

Description:
Order the given unit(s) to move to the given location (via the radio). Exactly the same as doMove, except this command displays a radio message.
Multiplayer:
This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not move.
Groups:
Uncategorised

Syntax

Syntax:
unitName commandMove position
Parameters:
unitName: Object or Array
position: Array - format Position
Return Value:
Nothing

Examples

Example 1:
_soldier1 commandMove (getMarkerPos "Marker1")

Additional Information

See also:
doMovesetDestinationmoveTomoveaddWaypointfn_vbs_doMoveEx

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section