Difference between revisions of "commandMove"
Jump to navigation
Jump to search
m (Bot: Reverted to revision 89980 by krzmbrzl on 2015-06-15T11:20:30Z) |
m (template:command argument fix) |
||
Line 11: | Line 11: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
− | | Order the given unit(s) to move to the given location (via the radio). Exactly the same as [[doMove]], except this command displays a radio message. |= | + | | Order the given unit(s) to move to the given location (via the radio). Exactly the same as [[doMove]], except this command displays a radio message. |DESCRIPTION= |
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
− | | unitName '''commandMove''' position|= | + | | unitName '''commandMove''' position|SYNTAX= |
− | |p1= unitName: [[Object]] or [[Array]] |= | + | |p1= unitName: [[Object]] or [[Array]] |PARAMETER1= |
− | |p2= position: [[Array]] - format [[Position]]|= | + | |p2= position: [[Array]] - format [[Position]]|PARAMETER2= |
− | | [[Nothing]] |= | + | | [[Nothing]] |RETURNVALUE= |
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
− | |x1= <code>_soldier1 [[commandMove]] ([[getMarkerPos]] "Marker1") </code> |= | + | |x1= <code>_soldier1 [[commandMove]] ([[getMarkerPos]] "Marker1") </code> |EXAMPLE1= |
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| mp= This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not move. |= | | mp= This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not move. |= | ||
− | | [[doMove]], [[setDestination]], [[moveTo]], [[move]], [[addWaypoint]], [[fn_vbs_doMoveEx_(VBS2)|fn_vbs_doMoveEx]]|= | + | | [[doMove]], [[setDestination]], [[moveTo]], [[move]], [[addWaypoint]], [[fn_vbs_doMoveEx_(VBS2)|fn_vbs_doMoveEx]]|SEEALSO= |
}} | }} |
Revision as of 14:35, 7 April 2019
Hover & click on the images for descriptions
Description
- Description:
- Order the given unit(s) to move to the given location (via the radio). Exactly the same as doMove, except this command displays a radio message.
Syntax
- Syntax:
- unitName commandMove position
- Parameters:
- unitName: Object or Array
- position: Array - format Position
- Return Value:
- Nothing
Examples
- Example 1:
-
_soldier1 commandMove (getMarkerPos "Marker1")
Additional Information
- See also:
- doMovesetDestinationmoveTomoveaddWaypointfn_vbs_doMoveEx
- Groups:
- Uncategorised
Notes
Notes
Bottom Section
Categories:
- Pages using duplicate arguments in template calls
- Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Operation Flashpoint: New Scripting Commands
- Command Group: Uncategorised
- Introduced with Operation Flashpoint version 1.00
- Commands utilizing local arguments
- Commands with global effects
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Groups
- Command Group: Unit Control
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters