commandWatch: Difference between revisions

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m (Correct params)
m (template:command argument fix)
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|arg= local |= Arguments in MP
|arg= local |= Arguments in MP
|eff= global |= Effects in MP
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| Orders the unit to watch the given position (via the radio). |= Description
| Orders the unit(s) to watch the given position or target (via the radio). Use [[objNull]] as the target to order a unit to stop watching a position/target |DESCRIPTION=
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| '''''unit'' commandWatch ''position''''' |= Syntax
| unitName(s) '''commandWatch''' position |SYNTAX=


|p1= unit: [[Object]] or [[Array]] |= Parameter 1
|p1= unitName(s): [[Object]] or [[Array]]|PARAMETER1=


|p2= position: [[Array]] (format [[Position]]) |= Parameter 2
|p2= position: [[Array]] - format [[Position]] |PARAMETER2=


| [[Nothing]] |= Return value
| [[Nothing]] |RETURNVALUE=
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|s2= unitName(s) '''commandWatch''' ''target'' |SYNTAX=
 
|p21= unitName(s): [[Object]] or [[Array]] |PARAMETER1=
 
|p22= target: [[Object]] |PARAMETER2=
 
|r2= [[Nothing]] |RETURNVALUE=
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|x1= <code>soldierOne '''commandWatch''' [[getMarkerPos]] "MarkerMoveOne"
|x1= <code>_soldierOne commandWatch [[markerPos]] "MarkerMoveOne"</code> |EXAMPLE1=
</code> |= Example 1
|x2= <code>[s1,s2] commandWatch [[player]]</code> |EXAMPLE2=
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| [[doWatch]] |= See also
| mp= This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not watch the target object/position.|=
 
| [[doWatch]], [[lookAt]] |SEEALSO=


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[[Category:Scripting Commands|COMMANDWATCH]]
[[Category:Scripting Commands|COMMANDWATCH]]
[[Category:Scripting Commands OFP 1.99|COMMANDWATCH]]
[[Category:Scripting Commands OFP 1.96|COMMANDWATCH]]
[[Category:Scripting Commands OFP 1.96|COMMANDWATCH]]
[[Category:Scripting Commands OFP 1.46|COMMANDWATCH]]
[[Category:Scripting Commands OFP 1.46|COMMANDWATCH]]
[[Category:Scripting Commands ArmA|COMMANDWATCH]]
[[Category:Scripting Commands ArmA|COMMANDWATCH]]
[[Category:Command_Group:_Groups|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Unit_Control|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]

Revision as of 15:35, 7 April 2019

Hover & click on the images for description

Description

Description:
Orders the unit(s) to watch the given position or target (via the radio). Use objNull as the target to order a unit to stop watching a position/target
Multiplayer:
This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not watch the target object/position.
Groups:
Uncategorised

Syntax

Syntax:
unitName(s) commandWatch position
Parameters:
unitName(s): Object or Array
position: Array - format Position
Return Value:
Nothing

Alternative Syntax

Syntax:
unitName(s) commandWatch target
Parameters:
unitName(s): Object or Array
target: Object
Return Value:
Nothing

Examples

Example 1:
_soldierOne commandWatch markerPos "MarkerMoveOne"
Example 2:
[s1,s2] commandWatch player

Additional Information

See also:
doWatchlookAt

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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