commandWatch: Difference between revisions

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| Orders the unit(s) to watch the given position or target (via the radio). Use [[objNull]] as the target to order a unit to stop watching a position/target |= Description
| Orders the unit(s) to watch the given position or target (via the radio). Use [[objNull]] as the target to order a unit to stop watching a position/target |DESCRIPTION=
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| unitName(s) '''commandWatch''' position |= Syntax
| unitName(s) '''commandWatch''' position |SYNTAX=


|p1= unitName(s): [[Object]] or [[Array]]|= Parameter 1
|p1= unitName(s): [[Object]] or [[Array]]|PARAMETER1=


|p2= position: [[Array]] - format [[Position]] |= Parameter 2
|p2= position: [[Array]] - format [[Position]] |PARAMETER2=


| [[Nothing]] |= Return value
| [[Nothing]] |RETURNVALUE=
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|s2= unitName(s) '''commandWatch''' ''target'' |= Syntax
|s2= unitName(s) '''commandWatch''' ''target'' |SYNTAX=


|p21= unitName(s): [[Object]] or [[Array]] |= Parameter 1
|p21= unitName(s): [[Object]] or [[Array]] |PARAMETER1=


|p22= target: [[Object]] |= Parameter 2
|p22= target: [[Object]] |PARAMETER2=


|r2= [[Nothing]] |= Return value
|r2= [[Nothing]] |RETURNVALUE=
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|x1= <code>_soldierOne commandWatch [[markerPos]] "MarkerMoveOne"</code> |= Example 1
|x1= <code>_soldierOne commandWatch [[markerPos]] "MarkerMoveOne"</code> |EXAMPLE1=
|x2= <code>[s1,s2] commandWatch [[player]]</code> |= Example 2
|x2= <code>[s1,s2] commandWatch [[player]]</code> |EXAMPLE2=
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| mp= This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not watch the target object/position.|=
| mp= This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not watch the target object/position.|=


| [[doWatch]], [[lookAt]] |= See also
| [[doWatch]], [[lookAt]] |SEEALSO=


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Revision as of 15:35, 7 April 2019

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Description

Description:
Orders the unit(s) to watch the given position or target (via the radio). Use objNull as the target to order a unit to stop watching a position/target
Multiplayer:
This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not watch the target object/position.
Groups:
Uncategorised

Syntax

Syntax:
unitName(s) commandWatch position
Parameters:
unitName(s): Object or Array
position: Array - format Position
Return Value:
Nothing

Alternative Syntax

Syntax:
unitName(s) commandWatch target
Parameters:
unitName(s): Object or Array
target: Object
Return Value:
Nothing

Examples

Example 1:
_soldierOne commandWatch markerPos "MarkerMoveOne"
Example 2:
[s1,s2] commandWatch player

Additional Information

See also:
doWatchlookAt

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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