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[[Category:Scripting Commands|COMMANDWATCH]]
{{Command|Comments=
[[Category:Scripting Commands OFP 1.96|COMMANDWATCH]]
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[[Category:Scripting Commands OFP 1.46|COMMANDWATCH]]
 
[[Category:Scripting Commands ArmA|COMMANDWATCH]]
| ofp |Game name=
 
|1.00|Game version=
 
|arg= local |Multiplayer Arguments=
 
|eff= global |Multiplayer Effects=
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| Orders the unit(s) to watch the given position or target (via the radio). Use [[objNull]] as the target to order a unit to stop watching a position/target |DESCRIPTION=
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| unitName(s) '''commandWatch''' position |SYNTAX=
 
|p1= unitName(s): [[Object]] or [[Array]]|PARAMETER1=


|p2= position: [[Array]] - format [[Position]] |PARAMETER2=


<h2 style="color:#000066"> '''''unit'' commandWatch ''position'''''</h2>
| [[Nothing]] |RETURNVALUE=
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|s2= unitName(s) '''commandWatch''' ''target'' |SYNTAX2=


'''Operand types:'''
|p21= unitName(s): [[Object]] or [[Array]] |PARAMETER21=


'''unit:''' [[Object]] or [[Array]]
|p22= target: [[Object]] |PARAMETER2=


'''position:''' [[Array]]
|r2= [[Nothing]] |RETURNVALUE2=
____________________________________________________________________________________________
 
|x1= <code>_soldierOne commandWatch [[markerPos]] "MarkerMoveOne"</code> |EXAMPLE1=
|x2= <code>[s1,s2] commandWatch [[player]]</code> |EXAMPLE2=
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'''Type of returned value:'''
| mp= This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not watch the target object/position.|=


[[Nothing]]
| [[doWatch]], [[lookAt]] |SEEALSO=


'''Description:'''
}}


Order unit to watch given '''position''' (format [[Position]]) (via radio).
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
</dl>


'''Example:'''
<h3 style="display:none">Bottom Section</h3>


soldierOne '''commandWatch''' [[getMarkerPos]] "MarkerMoveOne"
[[Category:Scripting Commands|COMMANDWATCH]]
[[Category:Scripting Commands OFP 1.99|COMMANDWATCH]]
[[Category:Scripting Commands OFP 1.96|COMMANDWATCH]]
[[Category:Scripting Commands OFP 1.46|COMMANDWATCH]]
[[Category:Scripting Commands ArmA|COMMANDWATCH]]
[[Category:Command_Group:_Groups|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Unit_Control|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]

Revision as of 22:47, 3 September 2019

Hover & click on the images for description

Description

Description:
Orders the unit(s) to watch the given position or target (via the radio). Use objNull as the target to order a unit to stop watching a position/target
Multiplayer:
This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not watch the target object/position.
Groups:
Uncategorised

Syntax

Syntax:
unitName(s) commandWatch position
Parameters:
unitName(s): Object or Array
position: Array - format Position
Return Value:
Nothing

Alternative Syntax

Syntax:
unitName(s) commandWatch target
Parameters:
unitName(s): Object or Array
target: Object
Return Value:
Nothing

Examples

Example 1:
_soldierOne commandWatch markerPos "MarkerMoveOne"
Example 2:
[s1,s2] commandWatch player

Additional Information

See also:
doWatchlookAt

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section