commandWatch: Difference between revisions

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m (template:command argument fix)
m (Text replacement - "|r2= Nothing |RETURNVALUE= " to "|r2= Nothing |RETURNVALUE2= ")
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{{Command|= Comments
{{Command|Comments=
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| ofp |= Game name
| ofp |Game name=


|1.00|= Game version
|1.00|Game version=


|arg= local |= Arguments in MP
|arg= local |Multiplayer Arguments=


|eff= global |= Effects in MP
|eff= global |Multiplayer Effects=
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|s2= unitName(s) '''commandWatch''' ''target'' |SYNTAX=
|s2= unitName(s) '''commandWatch''' ''target'' |SYNTAX2=


|p21= unitName(s): [[Object]] or [[Array]] |PARAMETER1=
|p21= unitName(s): [[Object]] or [[Array]] |PARAMETER21=


|p22= target: [[Object]] |PARAMETER2=
|p22= target: [[Object]] |PARAMETER2=


|r2= [[Nothing]] |RETURNVALUE=
|r2= [[Nothing]] |RETURNVALUE2=
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Revision as of 22:47, 3 September 2019

Hover & click on the images for description

Description

Description:
Orders the unit(s) to watch the given position or target (via the radio). Use objNull as the target to order a unit to stop watching a position/target
Multiplayer:
This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not watch the target object/position.
Groups:
Uncategorised

Syntax

Syntax:
unitName(s) commandWatch position
Parameters:
unitName(s): Object or Array
position: Array - format Position
Return Value:
Nothing

Alternative Syntax

Syntax:
unitName(s) commandWatch target
Parameters:
unitName(s): Object or Array
target: Object
Return Value:
Nothing

Examples

Example 1:
_soldierOne commandWatch markerPos "MarkerMoveOne"
Example 2:
[s1,s2] commandWatch player

Additional Information

See also:
doWatchlookAt

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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