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Lou Montana (talk | contribs) m (Text replacement - "[[Category:Scripting Commands ArmA|" to "[[Category:Scripting Commands Armed Assault|") |
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{{Command|= | {{Command|Comments= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| arma | | | arma |Game name= | ||
|1.00| | |1.00|Game version= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Return root of config entries hierarchy.<br | | Return root of config entries hierarchy.<br> | ||
See [[AllInOne Config]] for a full config extract as example. |= | See [[AllInOne Config]] for a full config extract as example. |DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[Config]] <nowiki>=</nowiki> '''configFile''' |= | | [[Config]] <nowiki>=</nowiki> '''configFile''' |SYNTAX= | ||
| [[Config]] |= | | [[Config]] |RETURNVALUE= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code>_isMyClassActive = [[isClass]] ([[configFile]] / "CfgPatches" / "MyClass");</code> |= | |x1= <code>_isMyClassActive = [[isClass]] ([[configFile]] / "CfgPatches" / "MyClass");</code> |EXAMPLE1= | ||
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| [[missionConfigFile]], [[campaignConfigFile]], [[config/name]], [[config greater greater name|config >> name]], [[configName]], [[count]], [[getArray]], [[getText]], [[getNumber]], [[inheritsFrom]], [[isArray]], [[isClass]], [[isNumber]], [[isText]], [[select]] |= | | [[configClasses]], [[configProperties]], [[missionConfigFile]], [[campaignConfigFile]], [[config/name]], [[config greater greater name|config >> name]], [[configName]], [[count]], [[getArray]], [[getText]], [[getNumber]], [[inheritsFrom]], [[isArray]], [[isClass]], [[isNumber]], [[isText]], [[select]], [[configHierarchy]], [[getMissionConfigValue]], [[configSourceAddonList]] |SEEALSO= | ||
}} | }} | ||
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<dl class="command_description"> | <dl class="command_description"> | ||
<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<dd class="notedate">Posted on Jul 19, 2014 - 20:08 | |||
<dt class="note">[[User:ffur2007slx2_5|ffur2007slx2_5]]<dd class="note"> | |||
(ArmA3 1.24) It is recommended to use [[configClasses]] instead of [[BIS_fnc_getCfgSubClasses]] and [[BIS_fnc_uniqueClasses]] on subclasses collection or conditional selection. | |||
<code> | |||
_faces = "[[true]]" [[configClasses]] ([[configFile]] >> "Cfgfaces"); | |||
//same as: _faces = (configfile >> "CfgFaces") [[call]] [[BIS_fnc_getCfgSubClasses]]; | |||
</code> | |||
<code> | |||
//Extract all animals: | |||
animals = "(([[configName]] _x) [[isKindOf]] 'animal')" [[configClasses]] ([[configFile]] >> "CfgVehicles"); | |||
/*same as: | |||
aniamls = []; | |||
[([[configFile]] >> "CfgVehicles"),{ | |||
[[if]] (([[configName]] _this) [[isKindOf]] “animal”) [[then]] { | |||
animals [[set]] [ [[count]] animals, _this] | |||
} | |||
} | |||
] [[call]] [[BIS_fnc_uniqueClasses]];*/ | |||
</code> | |||
Return nested subclasses, currently still [[BIS_fnc_returnChildren]] | |||
<code> | |||
//Return all nested config classes.<br> | |||
[([[configFile]] >> "CfgFaces"),1, [[true]], [[true]] ] [[call]] [[BIS_fnc_returnChildren]]; | |||
</code> | |||
<!-- Note Section END --> | <!-- Note Section END --> | ||
</dl> | </dl> | ||
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[[Category:Scripting Commands|CONFIGFILE]] | [[Category:Scripting Commands|CONFIGFILE]] | ||
[[Category:Scripting Commands | [[Category:Scripting Commands Armed Assault|CONFIGFILE]] | ||
[[Category: | [[Category:Command Group: Config|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands | [[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category: | [[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] |
Revision as of 17:45, 3 June 2020
Description
- Description:
- Return root of config entries hierarchy.
See AllInOne Config for a full config extract as example. - Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_isMyClassActive = isClass (configFile / "CfgPatches" / "MyClass");
Additional Information
- See also:
- configClassesconfigPropertiesmissionConfigFilecampaignConfigFileconfig/nameconfig >> nameconfigNamecountgetArraygetTextgetNumberinheritsFromisArrayisClassisNumberisTextselectconfigHierarchygetMissionConfigValueconfigSourceAddonList
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on Jul 19, 2014 - 20:08
- ffur2007slx2_5
-
(ArmA3 1.24) It is recommended to use configClasses instead of BIS_fnc_getCfgSubClasses and BIS_fnc_uniqueClasses on subclasses collection or conditional selection.
_faces = "true" configClasses (configFile >> "Cfgfaces"); //same as: _faces = (configfile >> "CfgFaces") call BIS_fnc_getCfgSubClasses;
//Extract all animals: animals = "((configName _x) isKindOf 'animal')" configClasses (configFile >> "CfgVehicles"); /*same as: aniamls = []; [(configFile >> "CfgVehicles"),{ if ((configName _this) isKindOf “animal”) then { animals set [ count animals, _this] } } ] call BIS_fnc_uniqueClasses;*/
Return nested subclasses, currently still BIS_fnc_returnChildren//Return all nested config classes.
[(configFile >> "CfgFaces"),1, true, true ] call BIS_fnc_returnChildren;