Difference between revisions of "configFile"
Jump to navigation
Jump to search
m (template:command argument fix) |
Lou Montana (talk | contribs) m (Some wiki formatting) |
||
(64 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
− | {{ | + | {{RV|type=command |
− | |||
− | | | + | |game1= arma1 |
+ | |version1= 1.00 | ||
− | |1.00 | + | |game2= arma2 |
− | + | |version2= 1.00 | |
− | | | + | |game3= arma2oa |
− | + | |version3= 1.50 | |
− | |||
− | | | + | |game4= tkoh |
+ | |version4= 1.00 | ||
− | | | + | |game5= arma3 |
− | + | |version5= 0.50 | |
− | | | + | |gr1= Config |
− | |||
− | | | + | |descr= Return root of config entries hierarchy. |
+ | |s1= [[configFile]] | ||
+ | |||
+ | |r1= [[Config]] | ||
+ | |||
+ | |x1= <sqf>_isMyClassActive = isClass (configFile >> "CfgPatches" >> "MyClass");</sqf> | ||
+ | |||
+ | |seealso= [[missionConfigFile]] [[campaignConfigFile]] | ||
}} | }} | ||
− | + | {{Note | |
− | + | |user= ffur2007slx2_5 | |
− | + | |timestamp= 20140719200800 | |
− | + | |text= {{GVI|arma3|1.24}} It is recommended to use [[configClasses]] instead of [[BIS_fnc_getCfgSubClasses]] and [[BIS_fnc_uniqueClasses]] on subclasses collection or conditional selection. | |
− | + | <sqf>_faces = "true" configClasses (configFile >> "CfgFaces"); | |
− | + | // same as: | |
− | < | + | _faces = (configfile >> "CfgFaces") call BIS_fnc_getCfgSubClasses;</sqf> |
− | _faces = " | + | <sqf>//Extract all animals: |
− | //same as: _faces = (configfile >> "CfgFaces") | + | animals = "configName _x isKindOf 'animal'" configClasses (configFile >> "CfgVehicles"); |
− | </ | + | // same as: |
− | < | + | animals = []; |
− | //Extract all animals: | + | [ |
− | animals = " | + | configFile >> "CfgVehicles", |
− | / | + | { |
− | + | if ((configName _this) isKindOf "animal") then { | |
− | [ | + | animals set [count animals, _this] |
− | + | } | |
− | + | } | |
− | + | ] call BIS_fnc_uniqueClasses; | |
− | } | + | </sqf> |
− | ] | + | |
− | </ | ||
Return nested subclasses, currently still [[BIS_fnc_returnChildren]] | Return nested subclasses, currently still [[BIS_fnc_returnChildren]] | ||
− | < | + | <sqf> |
− | // | + | // return all nested config classes |
− | + | [configFile >> "CfgFaces", 1, true, true] call BIS_fnc_returnChildren; | |
− | </ | + | </sqf> |
− | + | }} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− |
Latest revision as of 23:39, 17 September 2022
Description
- Description:
- Return root of config entries hierarchy.
- Groups:
- Config
Syntax
- Syntax:
- configFile
- Return Value:
- Config
Examples
- Example 1:
Additional Information
- See also:
- missionConfigFile campaignConfigFile
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Jul 19, 2014 - 20:08 (UTC)
-
1.24 It is recommended to use configClasses instead of BIS_fnc_getCfgSubClasses and BIS_fnc_uniqueClasses on subclasses collection or conditional selection.
_faces = "true" configClasses (configFile >> "CfgFaces"); // same as: _faces = (configfile >> "CfgFaces") call BIS_fnc_getCfgSubClasses;Return nested subclasses, currently still BIS_fnc_returnChildren//Extract all animals: animals = "configName _x isKindOf 'animal'" configClasses (configFile >> "CfgVehicles"); // same as: animals = []; [ configFile >> "CfgVehicles", { if ((configName _this) isKindOf "animal") then { animals set [count animals, _this] } } ] call BIS_fnc_uniqueClasses;// return all nested config classes [configFile >> "CfgFaces", 1, true, true] call BIS_fnc_returnChildren;
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Config