Difference between revisions of "configFile"

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{{Command|= Comments
+
{{RV|type=command
____________________________________________________________________________________________
 
  
| arma |= Game name
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|game1= arma1
 +
|version1= 1.00
  
|1.00|= Game version
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|game2= arma2
____________________________________________________________________________________________
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|version2= 1.00
  
| Return root of config entries hierarchy. |= Description
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|game3= arma2oa
____________________________________________________________________________________________
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|version3= 1.50
  
| '''configFile''' |= Syntax
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|game4= tkoh
 +
|version4= 1.00
  
| [[Config]] |= Return value
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|game5= arma3
____________________________________________________________________________________________
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|version5= 0.50
  
| |= See also
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|gr1= Config
  
}}
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|descr= Return root of config entries hierarchy.
  
<h3 style="display:none">Notes</h3>
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|s1= [[configFile]]
<dl class="command_description">
 
<!-- Note Section BEGIN -->
 
  
<!-- Note Section END -->
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|r1= [[Config]]
</dl>
 
  
<h3 style="display:none">Bottom Section</h3>
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|x1= <sqf>_isMyClassActive = isClass (configFile >> "CfgPatches" >> "MyClass");</sqf>
  
[[Category:Scripting Commands|CONFIGFILE]]
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|seealso= [[missionConfigFile]] [[campaignConfigFile]]
[[Category:Scripting Commands ArmA|CONFIGFILE]]
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}}
[[Category:Command_Group:_System_Commands|{{uc:{{PAGENAME}}}}]]
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{{Note
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|user= ffur2007slx2_5
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|timestamp= 20140719200800
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|text= {{GVI|arma3|1.24}} It is recommended to use [[configClasses]] instead of [[BIS_fnc_getCfgSubClasses]] and [[BIS_fnc_uniqueClasses]] on subclasses collection or conditional selection.
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<sqf>_faces = "true" configClasses (configFile >> "CfgFaces");
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// same as:
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_faces = (configfile >> "CfgFaces") call BIS_fnc_getCfgSubClasses;</sqf>
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<sqf>//Extract all animals:
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animals = "configName _x isKindOf 'animal'" configClasses (configFile >> "CfgVehicles");
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// same as:
 +
animals = [];
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[
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configFile >> "CfgVehicles",
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{
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if ((configName _this) isKindOf "animal") then {
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animals set [count animals, _this]
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}
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}
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] call BIS_fnc_uniqueClasses;
 +
</sqf>
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Return nested subclasses, currently still [[BIS_fnc_returnChildren]]
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<sqf>
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// return all nested config classes
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[configFile >> "CfgFaces", 1, true, true] call BIS_fnc_returnChildren;
 +
</sqf>
 +
}}

Latest revision as of 23:39, 17 September 2022

Hover & click on the images for description

Description

Description:
Return root of config entries hierarchy.
Groups:
Config

Syntax

Syntax:
configFile
Return Value:
Config

Examples

Example 1:
_isMyClassActive = isClass (configFile >> "CfgPatches" >> "MyClass");

Additional Information

See also:
missionConfigFile campaignConfigFile

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
ffur2007slx2_5
Posted on Jul 19, 2014 - 20:08 (UTC)
Arma 3 logo black.png1.24 It is recommended to use configClasses instead of BIS_fnc_getCfgSubClasses and BIS_fnc_uniqueClasses on subclasses collection or conditional selection.
_faces = "true" configClasses (configFile >> "CfgFaces"); // same as: _faces = (configfile >> "CfgFaces") call BIS_fnc_getCfgSubClasses;
//Extract all animals: animals = "configName _x isKindOf 'animal'" configClasses (configFile >> "CfgVehicles"); // same as: animals = []; [ configFile >> "CfgVehicles", { if ((configName _this) isKindOf "animal") then { animals set [count animals, _this] } } ] call BIS_fnc_uniqueClasses;
Return nested subclasses, currently still BIS_fnc_returnChildren
// return all nested config classes [configFile >> "CfgFaces", 1, true, true] call BIS_fnc_returnChildren;