createCenter: Difference between revisions

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|1.00|= Game version
|1.00|= Game version
|eff= global |Multiplayer Effects=
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| Creates a new AI HQ for the given side. An 'HQ ' is something each side needs to have to be able to communicate. By default, all centers for units which are present in the mission are created before the mission is started. This command can be used to initialize a side which has no units present in the [[Mission.sqm]], so that you can spawn groups and units for it.
| In a nutshell, this command creates game [[Side]]. Without side it is not possible to create [[Group]]s. So if center for particular side is undefined, no groups can be created for this side. A [[createUnit|Unit]] needs a group to be able to spawn in. So if no center for particular side exists, no groups for this side can be created and therefore no units for this side can be spawned. In Arma 3, the centers for all sides are created for you. An attempt to create center for existing side is ignored. Center can only be created for: [[east]], [[west]], [[resistance]], [[civilian]] and [[sideLogic]]. These are the only sides groups can be created for. <br><br>


For the available sides see [[Side]]. |= Description
'''Old description''': Creates a new AI HQ for the given side. An 'HQ ' is something each side needs to have to be able to communicate. By default, all centers for units which are present in the mission are created before the mission is started. This command can be used to initialize a side which has no units present in the [[Mission.sqm]], so that you can spawn groups and units for it.
 
For the available sides see [[Side]]. |DESCRIPTION=
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| [[Side]] <nowiki>=</nowiki> '''createCenter''' side|= Syntax
| '''createCenter''' side|SYNTAX=


|p1= side: [[Side]] |= Parameter 1
|p1= side: [[Side]] |PARAMETER1=


| [[Side]] |= Return value
| [[Side]] |RETURNVALUE=
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|x1= <code>_SideHQ <nowiki>=</nowiki> '''createCenter''' [[east]]</code> |= Example 1
|x1= <code>_SideHQ <nowiki>=</nowiki> '''createCenter''' [[east]]</code> |EXAMPLE1=
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| [[createUnit]], [[createUnit array]], [[createGroup]], [[createVehicle]], [[createVehicle array]], [[Side]] |= See also
| [[deleteCenter]], [[createUnit]], [[createGroup]], [[createVehicle]], [[Side]] |SEEALSO=


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<dl class="command_description">
<dl class="command_description">
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You need to set the new sides friendly status using the [[setFriend]] command, once you have created your Center. Otherwise the newly created AI will not engage you, if you're on the opposing side. [[User:UNN|UNN]] 17:15, 22 June 2007 (CEST)
<dd class="notedate">Posted on 17:15, 22 June 2007 (CEST)
<dt class="note">'''[[User:UNN|UNN]]'''<dd class="note">
You need to set the new sides friendly status using the [[setFriend]] command, once you have created your Center. Otherwise the newly created AI will not engage you, if you're on the opposing side.  
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Revision as of 12:06, 5 August 2019

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
In a nutshell, this command creates game Side. Without side it is not possible to create Groups. So if center for particular side is undefined, no groups can be created for this side. A Unit needs a group to be able to spawn in. So if no center for particular side exists, no groups for this side can be created and therefore no units for this side can be spawned. In Arma 3, the centers for all sides are created for you. An attempt to create center for existing side is ignored. Center can only be created for: east, west, resistance, civilian and sideLogic. These are the only sides groups can be created for.

Old description: Creates a new AI HQ for the given side. An 'HQ ' is something each side needs to have to be able to communicate. By default, all centers for units which are present in the mission are created before the mission is started. This command can be used to initialize a side which has no units present in the Mission.sqm, so that you can spawn groups and units for it. For the available sides see Side.
Groups:
Uncategorised

Syntax

Syntax:
createCenter side
Parameters:
side: Side
Return Value:
Side

Examples

Example 1:
_SideHQ = createCenter east

Additional Information

See also:
deleteCentercreateUnitcreateGroupcreateVehicleSide

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on 17:15, 22 June 2007 (CEST)
UNN
You need to set the new sides friendly status using the setFriend command, once you have created your Center. Otherwise the newly created AI will not engage you, if you're on the opposing side.

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