createDiaryRecord: Difference between revisions

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m (Text replacement - "\| *p([0-9]) *=([^ ]+) *\{\{Since\|(.+)\|([0-9]\.[0-9][02468])[^ ]+\}\} " to "|p$1= $2 |p$1since= $3 $4 ")
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* ''width'': [[Number]] - image width in pixels.
* ''width'': [[Number]] - image width in pixels.
* ''height'': [[Number]] - image height in pixels.
* ''height'': [[Number]] - image height in pixels.
* ''title'': [[String]] - tooltip to show on mouse over image (Since Arma 3 v2.10)
* ''src'': [[String]] - alternative to 'image' (Since Arma 3 v2.10)
{{Feature|arma3|Maximum width supported seems to be 370 pixel. An image wider that this will be cut off. Height should be calculated with the aspect ratio of the image. {{ic|height {{=}} 370; ratio {{=}} 16/9; height {{=}} width / ratio;}}}}
{{Feature|arma3|Maximum width supported seems to be 370 pixel. An image wider that this will be cut off. Height should be calculated with the aspect ratio of the image. {{ic|height {{=}} 370; ratio {{=}} 16/9; height {{=}} width / ratio;}}}}
| <syntaxhighlight lang="html"><img image="picture.paa" width="128" height="64" /></syntaxhighlight>
| <syntaxhighlight lang="html"><img image="picture.paa" width="128" height="64" /></syntaxhighlight><br>Since Arma 3 v2.10 :<br><syntaxhighlight lang="html"><img title="this is image" src="picture.paa" width="128" height="64" /></syntaxhighlight>
|-
|-
| font
| font
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* ''id'': [[Number]] - unit ID
* ''id'': [[Number]] - unit ID
| <syntaxhighlight lang="html"><mute unit="123456">mute player unit 123456</mute></syntaxhighlight>
| <syntaxhighlight lang="html"><mute unit="123456">mute player unit 123456</mute></syntaxhighlight>
|-
| voteadmin
|
* ''id'': [[Number]] - unit ID
| <syntaxhighlight lang="html"><voteadmin unit="123456">vote admin unit 123456</voteadmin></syntaxhighlight>
|-
| votekick
|
* ''id'': [[Number]] - unit ID
| <syntaxhighlight lang="html"><votekick unit="123456">vote kick player unit 123456</votekick></syntaxhighlight>
|-
|-
| currentTask
| currentTask
|
|
* ''id'': [[Number]] - task ID
* ''id'': [[Number]] - task ID
* ''action'': [[String]] - 'n' or 's' (select)
| <syntaxhighlight lang="html"><currentTask id="my_task">get to my_task task</currentTask></syntaxhighlight>
| <syntaxhighlight lang="html"><currentTask id="my_task">get to my_task task</currentTask></syntaxhighlight>
|}</spoiler>
|}</spoiler>
{{Feature | Informative | If the [[createDiaryRecord]] command fails, it returns a null record. Before {{arma3}} v2.00, [[isNull]] did not work with the diary record type and [[diaryRecordNull]] did not exist. In order to verify a null record, it is possible to create a variable and compare against it:
{{Feature | Informative | If the [[createDiaryRecord]] command fails, it returns a null record. Before {{arma3}} v2.00, [[isNull]] did not work with the diary record type and [[diaryRecordNull]] did not exist. In order to verify a null record, it is possible to create a variable and compare against it:
<div><code>[[private]] _recordNull {{=}} [[objNull]] [[createDiaryRecord]] [];
<sqf>private _recordNull = objNull createDiaryRecord [];
[[private]] _createdRecord {{=}} [[player]] [[createDiaryRecord]] ["Diary", ["Title", "Description"]];<br>[[if]] (_createdRecord [[isEqualTo]] _recordNull) [[then]] { [[hint]] "Failed"; };</code></div>
private _createdRecord = player createDiaryRecord ["Diary", ["Title", "Description"]];
if (_createdRecord isEqualTo _recordNull) then { hint "Failed"; };</sqf>
}}
}}


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|p3= text: [[String]]
|p3= text: [[String]]


|p4= task: (Optional, default {{ic|[[taskNull]]}}) - [[Task]]
|p4= task: [[Task]] - (Optional, default {{ic|[[taskNull]]}})


|p5= taskState: [[String]] (Optional, default {{ic|?}}) - Changes the state of the given task. Can be "NONE", "CREATED", "ASSIGNED", "SUCCEEDED", "FAILED", "CANCELED"
|p5= taskState: [[String]] (Optional, default {{ic|?}}) - Changes the state of the given task. Can be "NONE", "CREATED", "ASSIGNED", "SUCCEEDED", "FAILED", "CANCELED"


|p6= showTitle: [[Boolean]] (Optional, default {{ic|[[true]]}}) - Whether or not to show title in the description section as well
|p6= showTitle: [[Boolean]] (Optional, default {{ic|[[true]]}}) - Whether or not to show title in the description section as well
|p6since= arma3 1.96
|p6since= arma3 1.96


|r1= [[Diary Record]]
|r1= [[Diary Record]]


|s2= player [[createDiaryRecord]] [subject, [title, text], task, taskState, showTitle]
|s2= player [[createDiaryRecord]] [subject, [title, text, icon], task, taskState, showTitle]


|p21= player : [[Object]]
|p21= player : [[Object]]
Line 129: Line 143:
|p24= text: [[String]]
|p24= text: [[String]]


|p25= task: (Optional, default {{ic|[[taskNull]]}}) - [[Task]]
|p25= icon: [[String]] - (Optional) icon to show next to the title
|p25since= arma3 2.10
 
|p26= task: [[Task]] - (Optional, default {{ic|[[taskNull]]}})


|p26= taskState: [[String]] (Optional, default {{ic|?}}) - Changes the state of the given task. Can be "NONE", "CREATED", "ASSIGNED", "SUCCEEDED", "FAILED", "CANCELED"
|p27= taskState: [[String]] (Optional, default {{ic|?}}) - Changes the state of the given task. Can be "NONE", "CREATED", "ASSIGNED", "SUCCEEDED", "FAILED", "CANCELED"


|p27= showTitle: [[Boolean]] (Optional, default {{ic|[[true]]}}) - Whether or not to show title in the description section as well {{Since|arma3|1.96|yes}}
|p28= showTitle: [[Boolean]] (Optional, default {{ic|[[true]]}}) - Whether or not to show title in the description section as well
|p28since= arma3 1.96


|r2= [[Diary Record]]
|r2= [[Diary Record]]


|x1= <code>[[player]] [[createDiaryRecord]] ["Diary", ["Intel", "Enemy base is on grid <nowiki><marker name='enemyBase'>161170</marker></nowiki>"]]</code>
|x1= <sqf>player createDiaryRecord ["Diary", ["Intel", "Enemy base is on grid <marker name='enemyBase'>161170</marker>"]]</sqf>


|x2= <code>[[player]] [[createDiaryRecord]] ["Diary", "Information gathered.<nowiki><br />&lt;img image='wellDone_ca.paa' /&gt;</nowiki>"]</code>
|x2= <sqf>player createDiaryRecord ["Diary", "Information gathered.<br />&lt;img image='wellDone_ca.paa' /&gt;"]</sqf>


|x3= <code>[[player]] [[createDiaryRecord]] ["Diary", ["No Title", "description"], [[taskNull]], "", [[false]]];</code>
|x3= <sqf>player createDiaryRecord ["Diary", ["No Title", "description"], taskNull, "", false];</sqf>


|x4= <code>[[player]] [[createDiaryRecord]] ["Diary", ["Font tag","<nowiki><font color='#7FFF00' size='30' face='TahomaB'>This will changed text size, colour and font</font></nowiki>"], [[taskNull]], "",[[false]]];</code>
|x4= <sqf>player createDiaryRecord ["Diary", ["Font tag","<font color='#7FFF00' size='30' face='TahomaB'>This will changed text size, colour and font</font>"], taskNull, "",false];</sqf>


|x5= <code>[[player]] [[createDiaryRecord]] ["Diary", ["Image", "<nowiki><img image='\A3\Ui_F_Curator\Data\Logos\arma3_curator_artwork.jpg' width='500' height='800'/></nowiki>"], [[taskNull]], "", [[false]]];</code>
|x5= <sqf>player createDiaryRecord ["Diary", ["Image", "<img image='\A3\Ui_F_Curator\Data\Logos\arma3_curator_artwork.jpg' width='500' height='800'/>"], taskNull, "", false];</sqf>


|x6= <code>[[player]] [[createDiaryRecord]] ["Diary", ["Linebreak","<nowiki>Line1<br></br>Line2<br></br><br></br>Line4</nowiki>"], [[taskNull]], "", [[false]]];</code>
|x6= <sqf>player createDiaryRecord ["Diary", ["Linebreak","Line1<br></br>Line2<br></br><br></br>Line4"], taskNull, "", false];</sqf>


|x7= <code>[[player]] [[createDiaryRecord]] ["Diary", ["Execute","<nowiki><execute expression='hint ""Some code"";'>Some text</execute></nowiki>"], [[taskNull]], "", [[false]]];</code>
|x7= <sqf>player createDiaryRecord ["Diary", ["Execute","<execute expression='hint ""Some code"";'>Some text</execute>"], taskNull, "", false];</sqf>


|x8= <code>[[player]] [[createDiaryRecord]] ["Diary", ["ExecuteClose", "<nowiki><executeClose expression=""hint 'Diary closed';"">Close Diary</executeClose></nowiki>"], [[taskNull]], "", [[false]]];</code>
|x8= <sqf>player createDiaryRecord ["Diary", ["ExecuteClose", "<executeClose expression=""hint 'Diary closed';"">Close Diary</executeClose>"], taskNull, "", false];</sqf>


|seealso= [[processDiaryLink]] [[createDiaryLink]] [[createDiarySubject]] [[diarySubjectExists]] [[setDiaryRecordText]] [[removeDiaryRecord]]
|seealso= [[allDiaryRecords]] [[processDiaryLink]] [[createDiaryLink]] [[createDiarySubject]] [[diarySubjectExists]] [[setDiaryRecordText]] [[removeDiaryRecord]]
}}
}}



Revision as of 00:41, 24 May 2022

Hover & click on the images for description

Description

Description:

Creates a diary entry. Supported tags and their parameters:

Tag Options Example
img
  • image: String - path to image. When present, any element with it will be displayed as image.
  • width: Number - image width in pixels.
  • height: Number - image height in pixels.
  • title: String - tooltip to show on mouse over image (Since Arma 3 v2.10)
  • src: String - alternative to 'image' (Since Arma 3 v2.10)
Arma 3
Maximum width supported seems to be 370 pixel. An image wider that this will be cut off. Height should be calculated with the aspect ratio of the image. height = 370; ratio = 16/9; height = width / ratio;
<img image="picture.paa" width="128" height="64" />

Since Arma 3 v2.10 :
<img title="this is image" src="picture.paa" width="128" height="64" />
font
<font color="#FF00FF" size="16" face="LucidaConsoleB">Hello there</font>
br N/A
Line 1<br/>Line 2
marker
<marker name="respawn_west">Respawn point</marker>
execute
  • expression: String - executed code
<execute expression="player setDamage 1">Die!</execute>
executeClose
  • expression: String - executed code, diary is closed afterwards
<executeClose expression="player setDamage 1">Die and close</executeClose>
log
<log subject="Hello">Get to the Hello subject</log>
<log record="ABCD">Get to the ABC record</log>
gear
<gear unit="123456">Open unit 123456's gear</gear>
teamSwitch
<teamSwitch unit="123456">Switch to unit 123456</teamSwitch>
kick
<kick unit="123456">Kick player unit 123456</kick>
ban
<ban unit="123456">ban player unit 123456</ban>
mute
<mute unit="123456">mute player unit 123456</mute>
voteadmin
<voteadmin unit="123456">vote admin unit 123456</voteadmin>
votekick
<votekick unit="123456">vote kick player unit 123456</votekick>
currentTask
<currentTask id="my_task">get to my_task task</currentTask>
↑ Back to spoiler's top

If the createDiaryRecord command fails, it returns a null record. Before Arma 3 v2.00, isNull did not work with the diary record type and diaryRecordNull did not exist. In order to verify a null record, it is possible to create a variable and compare against it:
private _recordNull = objNull createDiaryRecord []; private _createdRecord = player createDiaryRecord ["Diary", ["Title", "Description"]]; if (_createdRecord isEqualTo _recordNull) then { hint "Failed"; };
Groups:
Briefing

Syntax

Syntax:
player createDiaryRecord [subject, text, task, taskState, showTitle]
Parameters:
player: Object
subject: String
text: String
task: Task - (Optional, default taskNull)
taskState: String (Optional, default ?) - Changes the state of the given task. Can be "NONE", "CREATED", "ASSIGNED", "SUCCEEDED", "FAILED", "CANCELED"
since Arma 3 logo black.png1.96
showTitle: Boolean (Optional, default true) - Whether or not to show title in the description section as well
Return Value:
Diary Record

Alternative Syntax

Syntax:
player createDiaryRecord [subject, [title, text, icon], task, taskState, showTitle]
Parameters:
player : Object
subject: String
title: String
text: String
since Arma 3 logo black.png2.10
icon: String - (Optional) icon to show next to the title
task: Task - (Optional, default taskNull)
taskState: String (Optional, default ?) - Changes the state of the given task. Can be "NONE", "CREATED", "ASSIGNED", "SUCCEEDED", "FAILED", "CANCELED"
since Arma 3 logo black.png1.96
showTitle: Boolean (Optional, default true) - Whether or not to show title in the description section as well
Return Value:
Diary Record

Examples

Example 1:
player createDiaryRecord ["Diary", ["Intel", "Enemy base is on grid <marker name='enemyBase'>161170</marker>"]]
Example 2:
player createDiaryRecord ["Diary", "Information gathered.<br />&lt;img image='wellDone_ca.paa' /&gt;"]
Example 3:
player createDiaryRecord ["Diary", ["No Title", "description"], taskNull, "", false];
Example 4:
player createDiaryRecord ["Diary", ["Font tag","<font color='#7FFF00' size='30' face='TahomaB'>This will changed text size, colour and font</font>"], taskNull, "",false];
Example 5:
player createDiaryRecord ["Diary", ["Image", "<img image='\A3\Ui_F_Curator\Data\Logos\arma3_curator_artwork.jpg' width='500' height='800'/>"], taskNull, "", false];
Example 6:
player createDiaryRecord ["Diary", ["Linebreak","Line1<br></br>Line2<br></br><br></br>Line4"], taskNull, "", false];
Example 7:
player createDiaryRecord ["Diary", ["Execute","<execute expression='hint ""Some code"";'>Some text</execute>"], taskNull, "", false];
Example 8:
player createDiaryRecord ["Diary", ["ExecuteClose", "<executeClose expression=""hint 'Diary closed';"">Close Diary</executeClose>"], taskNull, "", false];

Additional Information

See also:
allDiaryRecords processDiaryLink createDiaryLink createDiarySubject diarySubjectExists setDiaryRecordText removeDiaryRecord

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on March 24, 2017 - 20:11 (UTC)
Tankbuster
When adding multiple diary records, be aware that they appear in reverse order. ie the first one you add will appear last and the last one you add will be first.
Posted on June 22, 2019 - 16:28 (UTC)
R3vo
It seems that the task parameter has no effect in Arma 3 because the task entry in the briefing menu is created when the task itself was created.