createMissionDisplay: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
 
m (Some wiki formatting)
 
(71 intermediate revisions by 12 users not shown)
Line 1: Line 1:
{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


|arma|= Game name
|game1= arma1
|version1= 1.08


|1.08|= Game version
|game2= arma2
____________________________________________________________________________________________
|version2= 1.00


| ? |= Description
|game3= arma2oa
____________________________________________________________________________________________
|version3= 1.50


| '''?''' |= Syntax
|game4= tkoh
|version4= 1.00


|p1= |= Parameter 1
|game5= arma3
|version5= 0.50


| ? |= Return value
|gr1= GUI Control
____________________________________________________________________________________________
 
|x1= <code>?</code>|= Example 1
____________________________________________________________________________________________


| |= See also
|descr= Create single missions display as a child of given display. The mission dialog will be set to the directory given as an argument "root".


}}
|s1= display [[createMissionDisplay]] missionRootDirectoryString
 
|p1= display: [[Display]]
 
|p2= missionRootDirectoryString: [[String]]
 
|r1= [[Display]]
 
|s2= display [[createMissionDisplay]]  [missionRootDirectoryString, cfgMissionsClass]
 
|p21= display: [[Display]]
 
|p22= missionRootDirectoryString: [[String]] - root direction from {{hl|\Arma 3\Missions\ROOT}}
 
|p23= cfgMissionsClass: [[String]] - cfgMissions class to use
 
|r2= [[Display]]


<h3 style="display:none">Notes</h3>
|x1= <sqf>_ChildDisplay = _Rootdisplay createMissionDisplay "Tutorial";</sqf>
<dl class="command_description">
<!-- Note Section BEGIN -->


|x2= In {{arma3}} this creates the scenarios UI
<sqf>findDisplay 46 createMissionDisplay "";</sqf>


<!-- Note Section END -->
|x3= Other options for {{arma3}}:
</dl>
<sqf>
(findDisplay 46) createMissionDisplay ["","Cutscenes"];
(findDisplay 46) createMissionDisplay ["","Campaigns"];
(findDisplay 46) createMissionDisplay ["","MPMissions"];
(findDisplay 46) createMissionDisplay ["","Challenges"];
(findDisplay 46) createMissionDisplay ["","Showcases"];
</sqf>


<h3 style="display:none">Bottom Section</h3>
|seealso= [[createDialog]] [[createDisplay]] [[createGearDialog]] [[createMPCampaignDisplay]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
}}
[[Category:Scripting Commands ArmA|{{uc:{{PAGENAME}}}}]]

Latest revision as of 16:55, 13 May 2022

Hover & click on the images for description

Description

Description:
Create single missions display as a child of given display. The mission dialog will be set to the directory given as an argument "root".
Groups:
GUI Control

Syntax

Syntax:
display createMissionDisplay missionRootDirectoryString
Parameters:
display: Display
missionRootDirectoryString: String
Return Value:
Display

Alternative Syntax

Syntax:
display createMissionDisplay [missionRootDirectoryString, cfgMissionsClass]
Parameters:
display: Display
missionRootDirectoryString: String - root direction from \Arma 3\Missions\ROOT
cfgMissionsClass: String - cfgMissions class to use
Return Value:
Display

Examples

Example 1:
_ChildDisplay = _Rootdisplay createMissionDisplay "Tutorial";
Example 2:
In Arma 3 this creates the scenarios UI
findDisplay 46 createMissionDisplay "";
Example 3:
Other options for Arma 3:
(findDisplay 46) createMissionDisplay ["","Cutscenes"]; (findDisplay 46) createMissionDisplay ["","Campaigns"]; (findDisplay 46) createMissionDisplay ["","MPMissions"]; (findDisplay 46) createMissionDisplay ["","Challenges"]; (findDisplay 46) createMissionDisplay ["","Showcases"];

Additional Information

See also:
createDialog createDisplay createGearDialog createMPCampaignDisplay

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note