Difference between revisions of "createTarget"

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m (VBS2 scripting category removal)
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{{future-use}}
 
{{future-use}}
[[Category:Scripting Commands|CREATETARGET]]
 
[[Category:Scripting Commands ArmA|CREATETARGET]]
 
 
 
{{Command|= Comments
 
{{Command|= Comments
 
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Revision as of 23:46, 29 August 2013

This is a reserved keyword for future implementations. In Armed Assault it is not implemented yet.
Introduced with Armed Assault version 1.00
  

Click on the images for descriptions

Introduced in

Game:
Armed Assault
Version:
1.00

Description

Description:
Create a target. Not yet implemented.

Syntax

Syntax:
Target = obj createTarget [type, position, typeAccuracy, posAccuracy]
Parameters:
obj: Object
[type, position, typeAccuracy, posAccuracy]: Array
type: String
position: Position Placement
typeAccuracy: Number
posAccuracy: Number
Return Value:
Target

Examples

Example 1:
Example needed

Additional Information

Multiplayer:
-
See also:
moveTargetdeleteTarget

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

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