createVehicle: Difference between revisions

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<dd class="notedate">Posted on August 13, 2006 - 12:18</dd>
<dd class="notedate">Posted on August 13, 2006 - 12:18</dd>
<dt class="note">'''[[User:Raedor|raedor]]'''</dt><dd class="note">This command sets the created vehicle not excat on the given position, you have to setPos it there, if accuracy counts.</dd>
<dt class="note">'''[[User:Raedor|raedor]]'''</dt><dd class="note">This command sets the created vehicle not excat on the given position, you have to setPos it there, if accuracy counts.</dd>
<dd class="notedate">Posted on December 13, 2006 - 12:27</dd>
<dt class="note">'''[[User:Salisan|Salisan]]'''</dt><dd class="note">{{{1}}}</dd>
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Revision as of 14:27, 13 December 2006

Hover & click on the images for description

Description

Description:
Create an empty vehicle/object of given type on given position. For a full class reference see [[Vehicle Classes]].
Groups:
Uncategorised

Syntax

Syntax:
type createVehicle position
Parameters:
type: String - vehicle/object class name
position: Position - position to create the vehicle at
Return Value:
Object - The created vehicle/object is returned.

Examples

Example 1:
_jeep = "Jeep" createVehicle (position player)

Additional Information

See also:
createUnitcreateUnit arraycreateVehicle arraycreateVehicleLocaldeleteVehicle

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on August 13, 2006 - 12:18
raedor
This command sets the created vehicle not excat on the given position, you have to setPos it there, if accuracy counts.
Posted on December 13, 2006 - 12:27
Salisan
{{{1}}}

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