createVehicleLocal: Difference between revisions

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If the object that is created is of the type ammo, then it will created on '''all''' clients (''tested only on VBS2''). --[[User:Kronzky|Kronzky]] 07:18, 5 June 2008 (CEST)
<dd class="notedate">Posted on 07:18, 5 June 2008 (CEST)</dd>
<dt class="note">[[User:Kronzky|Kronzky]]</dt><dd class="note">
If the object that is created is of the type ammo, then it will created on '''all''' clients (''tested only on VBS2'').  


Indeed the type of Ammo is transfered to '''ALL''' clients, but apparently also the muzzle effects (firing sound, light, etc.); this includes muzzles from Horns (Truck or Car Horn, Bicycle bells, etc.) as well as any other weapon. Tested on Arma 1 - Arma 2 OA (latest patch).--[[User:DamonDaemon|DamonDaemon]] 18:04, 5 September 2013 (CEST)
<dd class="notedate">Posted on 18:04, 5 September 2013 (CEST)</dd>
<dt class="note">[[User:DamonDaemon|DamonDaemon]]</dt><dd class="note">
Indeed the type of Ammo is transfered to '''ALL''' clients, but apparently also the muzzle effects (firing sound, light, etc.); this includes muzzles from Horns (Truck or Car Horn, Bicycle bells, etc.) as well as any other weapon. Tested on Arma 1 - Arma 2 OA (latest patch).
<!-- Note Section END -->
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Revision as of 09:09, 25 June 2014

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Creates an object of the given type. Created object is not transferred through network in MP games.
Groups:
Uncategorised

Syntax

Syntax:
Object = type createVehicleLocal position
Parameters:
type: String
position: Position
Return Value:
Object

Examples

Example 1:
_lightsource = "#lightpoint" createVehicleLocal _pos;

Additional Information

See also:
createVehicledeleteVehiclecreateUnitcreateUnit arraycreateVehicle array

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on 07:18, 5 June 2008 (CEST)
Kronzky
If the object that is created is of the type ammo, then it will created on all clients (tested only on VBS2).
Posted on 18:04, 5 September 2013 (CEST)
DamonDaemon
Indeed the type of Ammo is transfered to ALL clients, but apparently also the muzzle effects (firing sound, light, etc.); this includes muzzles from Horns (Truck or Car Horn, Bicycle bells, etc.) as well as any other weapon. Tested on Arma 1 - Arma 2 OA (latest patch).

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