ctrlClassName

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Description

Description:
Returns the class name of a Control as it is defined in config. If you need config class of a game created Display, it is stored on display itself:
_className = findDisplay 12 getVariable ["BIS_fnc_initDisplay_configClass", ""]; // "RscDiary"
Groups:
GUI Control

Syntax

Syntax:
ctrlClassName control
Parameters:
control : Control
Return Value:
String - class name

Examples

Example 1:
List class names of all controls present on display 46:
_return = []; { _return pushBack format ["IDC: %1, className: %2", ctrlIDC _x, ctrlClassName _x]; } forEach (allControls findDisplay 46); copyToClipboard (_return joinString endl);

Additional Information

See also:
ctrlIDC ctrlIDD ctrlType ctrlCreate ctrlDelete ctrlModel ctrlSetModel ctrlPosition ctrlSetPosition ctrlModelScale ctrlSetModelScale ctrlModelDirAndUp ctrlSetModelDirAndUp

Notes

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