ctrlMapMouseOver: Difference between revisions

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{{Command|Comments=
{{Command|Comments=
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| arma2 |Game name=
| arma2 |Game name=
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|gr1= GUI Control - Map |GROUP1=
|gr1= GUI Control - Map |GROUP1=
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| Returns description of map sign mouse cursor is over. Works with in-game map as well as 2D editor map in edit mode. |DESCRIPTION=
| Returns description of map sign mouse cursor is over. Works with in-game map as well as 2D editor map in edit mode. |DESCRIPTION=
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| '''ctrlMapMouseOver''' control |SYNTAX=
| '''ctrlMapMouseOver''' control |SYNTAX=
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|x2= <code>[[onEachFrame]] {[[hintSilent]] [[str]] [[ctrlMapMouseOver]] ([[findDisplay]] 12 [[displayCtrl]] 51)};</code>|EXAMPLE2=
|x2= <code>[[onEachFrame]] {[[hintSilent]] [[str]] [[ctrlMapMouseOver]] ([[findDisplay]] 12 [[displayCtrl]] 51)};</code>|EXAMPLE2=


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| [[findDisplay]], [[displayCtrl]] |SEEALSO=  
| [[findDisplay]], [[displayCtrl]] |SEEALSO=  


|  |MPBEHAVIOUR=  
|  |MPBEHAVIOUR=  
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Revision as of 01:41, 17 January 2021

Hover & click on the images for description

Description

Description:
Returns description of map sign mouse cursor is over. Works with in-game map as well as 2D editor map in edit mode.
Groups:
GUI Control - Map

Syntax

Syntax:
ctrlMapMouseOver control
Parameters:
control: Control - map control
Return Value:
Array - Possible values:

Examples

Example 1:
(uiNamespace getVariable "_map") ctrlMapCursor ["Track","HC_overFriendly"]; _mouseover = if (count (ctrlMapMouseOver (uiNamespace getVariable "_map")) > 0) then { ctrlMapMouseOver (uiNamespace getVariable "_map") } else { [""] }; if (_mouseover select 0 == "task" && str(_logic getVariable "onTaskAssigned") != str{}) then { //--- Task (uiNamespace getVariable "_map") ctrlMapCursor ["Track","HC_overMission"]; } else { //--- Waypoint (uiNamespace getVariable "_map") ctrlMapCursor ["Track","HC_move"]; };
Example 2:
onEachFrame {hintSilent str ctrlMapMouseOver (findDisplay 12 displayCtrl 51)};

Additional Information

See also:
findDisplaydisplayCtrl

Notes

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Notes

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