ctrlSetPixelPrecision: Difference between revisions

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{{Command|= Comments
{{RV|type=command
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| arma3 |= Game name
|game1= arma3
|version1= 1.82


|1.82|= Game version
|gr1= GUI Control - Positioning
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| Enables or disables pixel precision (rounding) in a given control interface. |= Description
|descr= Switches mode of pixel precision (rounding) in a given control interface.
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| controlName '''ctrlSetPixelPrecision''' mode |= Syntax
|s1= control [[ctrlSetPixelPrecision]] mode


|p1= controlName: [[Control]] - Control |= Parameter 1
|p1= control: [[Control]]


|p2= mode: [[Number]] - (0: default - auto, 1: on, 2: off)|= Parameter 2
|p2= mode: [[Number]] or [[String]] - can be one of the following:
* 0 / "AUTO" - control position (x, y, w, h) is always rounded to whole pixels (game default)
* 1 / "ON" - control position (x, y, w, h) is rounded to whole pixels only when not animating
* 2 / "OFF" - control position (x, y, w, h) is always precise, no pixel rounding applies here


| [[Nothing]] |= Return value
|r1= [[Nothing]]


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|x1= <code>_control [[ctrlSetPixelPrecision]] 2; {{cc|Enables pixel precision of the given control}}</code>
 
|x1= <code>_control ctrlSetPixelPrecision 0; //Enables pixel precision of the given control (i.e, rounds to nearest pixel)</code> |= Example 1
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|  [[ctrlCommit]], [[ctrlCreate]], [[ctrlDelete]], [[ctrlModel]], [[ctrlSetModel]], [[ctrlPosition]], [[ctrlClassName]], [[displayCtrl]], [[ctrlModelScale]], [[ctrlSetModelScale]], [[ctrlModelDirAndUp]], [[ctrlSetModelDirAndUp]], [[ctrlSetPosition]]  |= See also


|seealso= [[ctrlCommit]], [[ctrlCreate]], [[ctrlDelete]], [[ctrlModel]], [[ctrlSetModel]], [[ctrlPosition]], [[ctrlClassName]], [[displayCtrl]], [[ctrlModelScale]], [[ctrlSetModelScale]], [[ctrlModelDirAndUp]], [[ctrlSetModelDirAndUp]], [[ctrlSetPosition]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
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</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|FIND]]
[[Category:Command_Group:_Variables|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
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<dl class="command_description">
<dd class="notedate">Posted on April 20, 2018 - 14:46 (UTC)</dd>
<dt class="note">[[User:Gnashes|Gnashes]]</dt>
<dd class="note">
Modes are as follows:<br>
0 - control position (x,y,w,h) is always rounded to whole pixels <br>
1 - control position (x,y,w,h) is rounded to whole pixels only when not animating<br>
2 - control position (x,y,w,h) is always precise, no pixel rounding applies here
</dd>
</dl>
<!-- DISCONTINUE Notes -->

Revision as of 00:02, 11 June 2021

Hover & click on the images for description

Description

Description:
Switches mode of pixel precision (rounding) in a given control interface.
Groups:
GUI Control - Positioning

Syntax

Syntax:
control ctrlSetPixelPrecision mode
Parameters:
control: Control
mode: Number or String - can be one of the following:
  • 0 / "AUTO" - control position (x, y, w, h) is always rounded to whole pixels (game default)
  • 1 / "ON" - control position (x, y, w, h) is rounded to whole pixels only when not animating
  • 2 / "OFF" - control position (x, y, w, h) is always precise, no pixel rounding applies here
Return Value:
Nothing

Examples

Example 1:
_control ctrlSetPixelPrecision 2; // Enables pixel precision of the given control

Additional Information

See also:
ctrlCommitctrlCreatectrlDeletectrlModelctrlSetModelctrlPositionctrlClassNamedisplayCtrlctrlModelScalectrlSetModelScalectrlModelDirAndUpctrlSetModelDirAndUpctrlSetPosition

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note