Difference between revisions of "ctrlSetScrollValues"
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{{RV|type=command | {{RV|type=command | ||
− | | arma3 | + | |game1= arma3 |
+ | |version1= 2.00 | ||
− | |2 | + | |gr1= GUI Control |
+ | |||
+ | |descr= Sets scroll values for current scrollbars in range 0...1 for the following controls: | ||
+ | {{Columns|2| | ||
+ | * [[CT_CONTROLS_TABLE]] | ||
+ | * [[CT_CONTROLS_GROUP]] | ||
+ | * [[CT_TREE]] | ||
+ | * [[CT_LISTBOX]] | ||
+ | * [[CT_COMBO]] | ||
+ | * [[CT_XCOMBO]] | ||
+ | * [[CT_LISTNBOX]] | ||
+ | * [[CT_LISTNBOX_CHECKABLE]] | ||
+ | |shrink= y | ||
+ | }} | ||
− | | | + | |s1= control [[ctrlSetScrollValues]] [vScrollValue, hScrollValue] |
− | | | + | |p1= control: [[Control]] |
− | + | |p2= vScrollValue: [[Number]] - vertical scroll value in 0..1 range. -1 to skip | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | + | |p3= hScrollValue: [[Number]] - horizontal scroll value in 0..1 range. -1 to skip |
− | + | |r1= [[Nothing]] | |
− | |||
− | |||
− | |||
− | |r1=[[Nothing]] | ||
− | |x1= < | + | |x1= <sqf>_ctrlGrp ctrlSetScrollValues [-1, 0.5];</sqf> |
− | |x2= < | + | |x2= <sqf> |
− | + | // ControlsGroup | |
− | + | private _disp = findDisplay 46 createDisplay "RscDisplayEmpty"; | |
− | + | private _ctrlGrp = _disp ctrlCreate ["RscControlsGroup", -1]; | |
− | _ctrl | + | private _ctrl = _disp ctrlCreate ["RscTree", -1, _ctrlGrp]; |
− | + | _ctrl tvAdd [[], "Root"]; | |
+ | for "_i" from 1 to 25 do | ||
{ | { | ||
− | _ctrl | + | _ctrl tvAdd [[0], format ["Tree Item %1", _i]]; |
}; | }; | ||
− | _ctrl | + | _ctrl ctrlSetPosition [0,0,0.3,1.2]; |
− | _ctrl | + | _ctrl ctrlCommit 0; |
− | + | tvExpandAll _ctrl; | |
− | _ctrlGrp | + | _ctrlGrp ctrlSetPosition [0,0,0.2,0.3]; |
− | _ctrlGrp | + | _ctrlGrp ctrlCommit 0; |
− | + | uiNamespace setVariable ["_ctrl", _ctrlGrp]; | |
− | + | onEachFrame | |
{ | { | ||
− | + | hintSilent str ctrlScrollValues (uiNamespace getVariable ["_ctrl", controlNull]); | |
}; | }; | ||
− | [] | + | [] spawn |
{ | { | ||
− | + | sleep 1; | |
− | + | uiNamespace getVariable ["_ctrl", controlNull] ctrlSetScrollValues [0.3, -1]; | |
− | + | sleep 1; | |
− | + | uiNamespace getVariable ["_ctrl", controlNull] ctrlSetScrollValues [-1, 0.3]; | |
− | + | sleep 1; | |
− | + | uiNamespace getVariable ["_ctrl", controlNull] ctrlSetScrollValues [0.7, -1]; | |
− | + | sleep 1; | |
− | + | uiNamespace getVariable ["_ctrl", controlNull] ctrlSetScrollValues [-1, 0.7]; | |
− | };</ | + | }; |
+ | </sqf> | ||
− | |seealso= [[ctrlScrollValues]] | + | |seealso= [[ctrlScrollValues]] [[sliderSetPosition]] [[progressSetPosition]] |
}} | }} | ||
− | |||
− | |||
− |
Revision as of 11:29, 4 May 2022
Description
- Description:
- Sets scroll values for current scrollbars in range 0...1 for the following controls:
- Groups:
- GUI Control
Syntax
- Syntax:
- control ctrlSetScrollValues [vScrollValue, hScrollValue]
- Parameters:
- control: Control
- vScrollValue: Number - vertical scroll value in 0..1 range. -1 to skip
- hScrollValue: Number - horizontal scroll value in 0..1 range. -1 to skip
- Return Value:
- Nothing
Examples
- Example 1:
- Example 2:
- // ControlsGroup private _disp = findDisplay 46 createDisplay "RscDisplayEmpty"; private _ctrlGrp = _disp ctrlCreate ["RscControlsGroup", -1]; private _ctrl = _disp ctrlCreate ["RscTree", -1, _ctrlGrp]; _ctrl tvAdd [[], "Root"]; for "_i" from 1 to 25 do { _ctrl tvAdd [[0], format ["Tree Item %1", _i]]; }; _ctrl ctrlSetPosition [0,0,0.3,1.2]; _ctrl ctrlCommit 0; tvExpandAll _ctrl; _ctrlGrp ctrlSetPosition [0,0,0.2,0.3]; _ctrlGrp ctrlCommit 0; uiNamespace setVariable ["_ctrl", _ctrlGrp]; onEachFrame { hintSilent str ctrlScrollValues (uiNamespace getVariable ["_ctrl", controlNull]); }; [] spawn { sleep 1; uiNamespace getVariable ["_ctrl", controlNull] ctrlSetScrollValues [0.3, -1]; sleep 1; uiNamespace getVariable ["_ctrl", controlNull] ctrlSetScrollValues [-1, 0.3]; sleep 1; uiNamespace getVariable ["_ctrl", controlNull] ctrlSetScrollValues [0.7, -1]; sleep 1; uiNamespace getVariable ["_ctrl", controlNull] ctrlSetScrollValues [-1, 0.7]; };
Additional Information
Notes
-
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