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{{Command|= Comments
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<h2 style="color:#000066">'''daytime '''</h2>
| ofp |= Game name


|1.00|= Game version


'''Operand types:'''
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None
| Returns the current ingame time in hours. |DESCRIPTION=
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'''Type of returned value:'''
| [[Number]] <nowiki>=</nowiki> '''daytime''' |SYNTAX=


[[Number]]
| [[Number]]
Time using a 24 hour clock. |RETURNVALUE=
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|x1= <pre>; assumme it is 16:30
_daytime = daytime</pre>


'''Description:'''
returns 16.5 |EXAMPLE1=
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Time in the world, in hours.
|mp= Returns the current <u>local</u> ingame time in hours.  


| [[date]], [[dateToNumber]], [[time]], [[skipTime]] |SEEALSO=


'''Example:'''
}}


_timeofday = '''daytime'''
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
 
<!-- Note Section END -->
</dl>
 
<h3 style="display:none">Bottom Section</h3>
 
[[Category:Scripting Commands|DAYTIME]]
[[Category:Scripting Commands OFP 1.99|DAYTIME]]
[[Category:Scripting Commands OFP 1.96|DAYTIME]]
[[Category:Scripting Commands OFP 1.46|DAYTIME]]
[[Category:Scripting Commands ArmA|DAYTIME]]
[[Category:Scripting Commands ArmA2|DAYTIME]]
[[Category:Scripting_Commands_Arma_3|DAYTIME]]
[[Category:Command_Group:_Mission_Information|DAYTIME]]
[[Category:Command_Group:_Environment|{{uc:{{PAGENAME}}}}]]
 
<!-- CONTINUE Notes -->
<dl class="command_description">
<dd class="notedate">Posted on September 23, 2014 - 02:00 (UTC)</dd>
<dt class="note">[[User:Benargee|Benargee]]</dt>
<dd class="note">
 
To change [[daytime]] To 24 hour format with hours, minutes, and seconds use this:
<code>//[[daytime]] = 1.66046
_hour = [[floor]] [[daytime]];
_minute = [[floor]] (([[daytime]] - _hour) * 60);
_second = [[floor]] ((((([[daytime]]) - (_hour))*60) - _minute)*60);
_time24 = [[text]] [[format]] ["%1:%2:%3",_hour,_minute,_second];
//_time24 = 1:39:37</code>
Note: Not perfect method, "12:03:06" will display as "12:3:6", more script needed to remove this. Other methods might exist for basic functionality.
 
</dd>
</dl>
<!-- DISCONTINUE Notes -->
 
<!-- CONTINUE Notes -->
<dl class="command_description">
<dd class="notedate">Posted on April 11, 2018 - 21:55 (UTC)</dd>
<dt class="note">[[User:demellion|demellion]]</dt>
<dd class="note">
Easiest way to convert time is to use a [[BIS_fnc_timeToString]]:
<code>[[daytime]] call [[BIS_fnc_timeToString]] // "07:57:11"</code>
</dd>
</dl>
<!-- DISCONTINUE Notes -->

Revision as of 15:37, 7 April 2019

Hover & click on the images for description

Description

Description:
Returns the current ingame time in hours.
Multiplayer:
Returns the current local ingame time in hours.
Groups:
Uncategorised

Syntax

Syntax:
Number = daytime
Return Value:
Number - Time using a 24 hour clock.

Examples

Example 1:
; assumme it is 16:30
_daytime = daytime
returns 16.5

Additional Information

See also:
datedateToNumbertimeskipTime

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on September 23, 2014 - 02:00 (UTC)
Benargee
To change daytime To 24 hour format with hours, minutes, and seconds use this: //daytime = 1.66046 _hour = floor daytime; _minute = floor ((daytime - _hour) * 60); _second = floor (((((daytime) - (_hour))*60) - _minute)*60); _time24 = text format ["%1:%2:%3",_hour,_minute,_second]; //_time24 = 1:39:37 Note: Not perfect method, "12:03:06" will display as "12:3:6", more script needed to remove this. Other methods might exist for basic functionality.
Posted on April 11, 2018 - 21:55 (UTC)
demellion
Easiest way to convert time is to use a BIS_fnc_timeToString: daytime call BIS_fnc_timeToString // "07:57:11"