deleteVehicle: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:Scripting Commands OFP 1.[4-9]{2}(\|(\{\{uc:\{\{PAGENAME\}\}\}\}|#|[A-Z]+))?\]\] " to "") |
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{{ | {{RV|type=command | ||
| ofp | | ofp | ||
|1.34 | |1.34 | ||
|arg= global | |arg= global | ||
|eff= global | |eff= global | ||
| | |gr1= Object Manipulation | ||
| ' | | Deletes an object. Only objects inserted in the mission editor and objects created during the game's progress can be deleted by this command. Island objects and player cannot be removed.<br><br> | ||
{{Feature | Informative | The actual object deletion, when object becomes [[objNull]], happens on the next frame after command execution, but there are some object modifications that happen immediately. For example if the object is unit in a group, it immediately becomes groupless <tt>[[isNull]] [[group]] _unit; //true</tt>}}<br> | |||
{{Feature | Warning | Do not use this command for deletion of dead [[crew]] members from a vehicle. Doing so may lead to all sorts of bugs and ghost objects left on the map. Instead use [[deleteVehicleCrew]], which was designed with this functionality in mind}} | |||
| | | '''deleteVehicle''' object | ||
| [[Nothing]] | |p1= object: [[Object]] | ||
| [[Nothing]] | |||
|x1= <code>[[deleteVehicle]] _house1;</code> | |x1= <code>[[deleteVehicle]] _house1;</code> | ||
|x2= <code>{ | |x2= Deleting a vehicle with crew: <code>// might want to make sure that the car is local | ||
{car [[deleteVehicleCrew]] _x} [[forEach]] [[crew]] car; | |||
} [[forEach]] [[crew]] car; | [[deleteVehicle]] car;</code> | ||
[[deleteVehicle]] car;</code> | |||
| [[createUnit]], [[ | | [[createUnit]], [[createVehicleLocal]], [[createVehicle]], [[Arma_3:_Event_Handlers#Deleted | Deleted EH]] | ||
|mp= | |||
}} | }} | ||
{{GameCategory|arma1|Scripting Commands}} | |||
{{GameCategory|arma2|Scripting Commands}} | |||
{{GameCategory|arma3|Scripting Commands}} | |||
{{GameCategory|tkoh|Scripting Commands}} | |||
Revision as of 00:27, 25 March 2021
Description
- Description:
- Description needed
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Parameters:
- object: Object
- Return Value:
- Return value needed
Examples
- Example 1:
deleteVehicle _house1;
- Example 2:
- Deleting a vehicle with crew:
// might want to make sure that the car is local {car deleteVehicleCrew _x} forEach crew car; deleteVehicle car;
Additional Information
- See also:
- See also needed
Notes
-
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