Difference between revisions of "deleteVehicle"

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m (Text replacement - "\[\[Category:Scripting Commands OFP 1.[4-9]{2}(\|(\{\{uc:\{\{PAGENAME\}\}\}\}|#|[A-Z]+))?\]\] " to "")
 
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{{Command|Comments=
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{{RV|type=command
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| ofp |Game name=
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| ofp
  
|1.34|= Game version
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|1.34
  
|arg= global |Multiplayer Arguments=
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|arg= global
  
|eff= global |Multiplayer Effects=
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|eff= global
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|gr1= Object Manipulation
  
 
| Deletes an object. Only objects inserted in the mission editor and objects created during the game's progress can be deleted by this command. Island objects and player cannot be removed.<br><br>
 
| Deletes an object. Only objects inserted in the mission editor and objects created during the game's progress can be deleted by this command. Island objects and player cannot be removed.<br><br>
{{Informative | The actual object deletion, when object becomes [[objNull]], happens on the next frame after command execution, but there are some object modifications that happen immediately. For example if the object is unit in a group, it immediately becomes groupless <tt>[[isNull]] [[group]] _unit; //true</tt>}}<br>
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{{Feature | Informative | The actual object deletion, when object becomes [[objNull]], happens on the next frame after command execution, but there are some object modifications that happen immediately. For example if the object is unit in a group, it immediately becomes groupless <tt>[[isNull]] [[group]] _unit; //true</tt>}}<br>
{{warning | Do not use this command for deletion of dead [[crew]] members from a vehicle. Doing so may lead to all sorts of bugs and ghost objects left on the map. Instead use [[deleteVehicleCrew]], which was designed with this functionality in mind}} |DESCRIPTION=
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{{Feature | Warning | Do not use this command for deletion of dead [[crew]] members from a vehicle. Doing so may lead to all sorts of bugs and ghost objects left on the map. Instead use [[deleteVehicleCrew]], which was designed with this functionality in mind}}
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| '''deleteVehicle''' object |SYNTAX=
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| '''deleteVehicle''' object
  
|p1=  object: [[Object]] |PARAMETER1=
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|p1=  object: [[Object]]
  
| [[Nothing]] |RETURNVALUE=
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| [[Nothing]]
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|x1= <code>[[deleteVehicle]] _house1;</code> |EXAMPLE1=
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|x1= <code>[[deleteVehicle]] _house1;</code>
 
|x2= Deleting a vehicle with crew: <code>// might want to make sure that the car is local
 
|x2= Deleting a vehicle with crew: <code>// might want to make sure that the car is local
 
{car [[deleteVehicleCrew]] _x} [[forEach]] [[crew]] car;
 
{car [[deleteVehicleCrew]] _x} [[forEach]] [[crew]] car;
[[deleteVehicle]] car;</code>|EXAMPLE2=
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[[deleteVehicle]] car;</code>
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| [[createUnit]], [[createVehicleLocal]], [[createVehicle]], [[Arma_3:_Event_Handlers#Deleted | Deleted EH]] |SEEALSO=
 
  
|mp= |=
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| [[createUnit]], [[createVehicleLocal]], [[createVehicle]], [[Arma_3:_Event_Handlers#Deleted | Deleted EH]]
  
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|mp=
 
}}
 
}}
  
<h3 style="display:none">Notes</h3>
 
<dl class="command_description">
 
<!-- Note Section BEGIN -->
 
 
<!-- Note Section END -->
 
</dl>
 
 
<h3 style="display:none">Bottom Section</h3>
 
  
  
[[Category:Scripting Commands|DELETEVEHICLE]]
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{{GameCategory|arma1|Scripting Commands}}
[[Category:Scripting Commands OFP 1.99|DELETEVEHICLE]]
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{{GameCategory|arma2|Scripting Commands}}
[[Category:Scripting Commands OFP 1.96|DELETEVEHICLE]]
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{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands OFP 1.46|DELETEVEHICLE]]
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{{GameCategory|tkoh|Scripting Commands}}
[[Category:Scripting Commands ArmA|DELETEVEHICLE]]
 
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
 
[[Category:Command_Group:_Unit_Control|{{uc:{{PAGENAME}}}}]]
 
[[Category:Command_Group:_Object_Manipulation|{{uc:{{PAGENAME}}}}]]
 

Latest revision as of 00:27, 25 March 2021

Hover & click on the images for descriptions

Description

Description:
Deletes an object. Only objects inserted in the mission editor and objects created during the game's progress can be deleted by this command. Island objects and player cannot be removed.

The actual object deletion, when object becomes objNull, happens on the next frame after command execution, but there are some object modifications that happen immediately. For example if the object is unit in a group, it immediately becomes groupless isNull group _unit; //true

Do not use this command for deletion of dead crew members from a vehicle. Doing so may lead to all sorts of bugs and ghost objects left on the map. Instead use deleteVehicleCrew, which was designed with this functionality in mind

Syntax

Syntax:
deleteVehicle object
Parameters:
object: Object
Return Value:
Nothing

Examples

Example 1:
deleteVehicle _house1;
Example 2:
Deleting a vehicle with crew: // might want to make sure that the car is local {car deleteVehicleCrew _x} forEach crew car; deleteVehicle car;

Additional Information

See also:
createUnitcreateVehicleLocalcreateVehicle Deleted EH
Groups:
Object Manipulation

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note