Type of returned value:
Added in version 1.34
Delete any unit or vehicle.
Only vehicles inserted in editor or created during mission can be deleted.
Player unit cannot be deleted.
- Since this function will not delete a player unit, a useful multiplayer application is the removal of AI created by players leaving the game.
If you run deleteVehicle for every playable soldier, the AI units will be removed.
- If unit1 is a living unit that is currently located inside a vehicle then:
deleteVehicle unit1 will result in some very strange, and unwelcome, things happening.
A safer way to delete unit1 if it is, or might be, inside a vehicle is:
unit1 setPos [0,0,0]
- You need have no concern over attempting to access deleted units in subsequent scripts.
The line below works just fine for units that have been deleted.