Type of returned value:
Added in version 1.34
Delete any unit or vehicle.
Only vehicles inserted in editor or created during mission can be deleted.
Player unit cannot be deleted.
- Since this function will not delete a player unit, a useful multiplayer application is the removal of AI created by players leaving the game. If you run deleteVehicle for every playable soldier, the AI units will be removed.
- If unit1 is a living unit that is currently located inside a vehicle then
will result in some very strange, and unwelcome, things happening. A safe way to delete unit1 if it is, or might be, inside a vehicle is:
unassignVehicle unit1 unit1 setPos [0,0,0] deleteVehicle unit1
- You need have no concern over attempting to access deleted units in subsequent scripts.
The line below works just fine for units that have been deleted.