diag getTerrainHeight: Difference between revisions

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|descr= Returns terrain height at the specified location.
|descr= Returns terrain height at the specified location.
{{Feature | informative | Unlike [[getTerrainHeightASL]] which  returns the exact position's height, it returns the apex of the terrain polygon.}}
{{Feature|informative|Unlike [[getTerrainHeightASL]] which  returns the exact position's height, this commands returns the apex of the terrain polygon.}}
{{Feature|obsolete|This command is subject to be removed and replaced with: [[getTerrainHeight]]|arma3|2.10}}


|s1= [[diag_getTerrainHeight]] positionWorld
|s1= [[diag_getTerrainHeight]] positionWorld


|p1= positionWorld: [[Position2D]] or [[Position3D]] - Position in world coordinates either in [[Position2D]] or [[Position3D]]
|p1= positionWorld: [[Position#Introduction|Position2D]] or [[Position#Introduction|Position3D]] - Position in world coordinates either in [[Position#Introduction|Position2D]] or [[Position#Introduction|Position3D]]


|r1= [[Number]] - Terrain height
|r1= [[Number]] - terrain height


|x1= <code>[[private]] _h = '''diag_getTerrainHeight''' [[position]] [[player]];</code>
|x1= <sqf>private _h = diag_getTerrainHeight position player;</sqf>


|seealso= [[diag_setTerrainHeight]]
|seealso= [[diag_setTerrainHeight]]
}}
}}

Revision as of 13:53, 20 June 2022

Hover & click on the images for description
Only available in Diagnostic branch(es).

Description

Description:
Returns terrain height at the specified location.
Unlike getTerrainHeightASL which returns the exact position's height, this commands returns the apex of the terrain polygon.
🕖
The following information is obsolete as of Arma 3 v2.10. Reason: This command is subject to be removed and replaced with: getTerrainHeight
Groups:
Diagnostic

Syntax

Syntax:
diag_getTerrainHeight positionWorld
Parameters:
positionWorld: Position2D or Position3D - Position in world coordinates either in Position2D or Position3D
Return Value:
Number - terrain height

Examples

Example 1:
private _h = diag_getTerrainHeight position player;

Additional Information

See also:
diag_setTerrainHeight

Notes

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