diag getTerrainHeight: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \| *s([0-9]) *= ([^ ]+)? ?'''([a-zA-Z0-9_]+)''' ?([^ ]+)? " to " |s$1= $2 $3 $4 ")
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
Line 12: Line 12:
{{Feature | informative | Unlike [[getTerrainHeightASL]] which  returns the exact position's height, it returns the apex of the terrain polygon.}}
{{Feature | informative | Unlike [[getTerrainHeightASL]] which  returns the exact position's height, it returns the apex of the terrain polygon.}}


|s1= [[diag_getTerrainHeight]]  positionWorld
|s1= [[diag_getTerrainHeight]]  positionWorld


|p1= positionWorld: [[Position2D]] or [[Position3D]] - Position in world coordinates either in [[Position2D]] or [[Position3D]]
|p1= positionWorld: [[Position2D]] or [[Position3D]] - Position in world coordinates either in [[Position2D]] or [[Position3D]]

Revision as of 23:01, 19 June 2021

Hover & click on the images for description
Only available in Diagnostic branch(es).

Description

Description:
Returns terrain height at the specified location.
Unlike getTerrainHeightASL which returns the exact position's height, it returns the apex of the terrain polygon.
Groups:
Diagnostic

Syntax

Syntax:
diag_getTerrainHeight positionWorld
Parameters:
positionWorld: Position2D or Position3D - Position in world coordinates either in Position2D or Position3D
Return Value:
Number - Terrain height

Examples

Example 1:
private _h = diag_getTerrainHeight position player;

Additional Information

See also:
diag_setTerrainHeight

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note