Difference between revisions of "diag scope"

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2 |descr=$3")
m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "")
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
 
{{RV|type=command
 
{{RV|type=command
  
| arma3
+
|game1= arma3
 
+
|version1= 2.02
|2.02
 
  
 
|gr1= Diagnostic
 
|gr1= Diagnostic
Line 37: Line 36:
 
|seealso= [[exitWith]], [[diag_fps]], [[diag_fpsMin]], [[diag_frameNo]], [[diag_log]], [[diag_tickTime]], [[diag_deltaTime]]
 
|seealso= [[exitWith]], [[diag_fps]], [[diag_fpsMin]], [[diag_frameNo]], [[diag_log]], [[diag_tickTime]], [[diag_deltaTime]]
 
}}
 
}}
 
{{GameCategory|arma2|Scripting Commands}}
 
{{GameCategory|tkoh|Scripting Commands}}
 

Latest revision as of 22:32, 16 June 2021

Hover & click on the images for description

Description

Description:
Returns script scope depth. When script is directly executed by the engine or a new script is added to the scheduler, the scope depth is 0. The examples of such execution are event handlers, spawn, etc. isNil Code will also create a parent scope. Any use of call and such will stack execution creating child scopes and increasing scope depth.
Groups:
DiagnosticPerformance Profiling

Syntax

Syntax:
diag_scope
Return Value:
Number

Examples

Example 1:
[] spawn { systemChat str diag_scope; // 0 call { call { systemChat str diag_scope; // 2 isNil { systemChat str diag_scope; // 0 call { systemChat str diag_scope; // 1 }; }; }; }; };

Additional Information

See also:
exitWithdiag_fpsdiag_fpsMindiag_frameNodiag_logdiag_tickTimediag_deltaTime

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note