diag_scope

From Bohemia Interactive Community
Revision as of 23:32, 16 June 2021 by Lou Montana (talk | contribs) (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "")
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Hover & click on the images for description

Description

Description:
Returns script scope depth. When script is directly executed by the engine or a new script is added to the scheduler, the scope depth is 0. The examples of such execution are event handlers, spawn, etc. isNil Code will also create a parent scope. Any use of call and such will stack execution creating child scopes and increasing scope depth.
Groups:
DiagnosticPerformance Profiling

Syntax

Syntax:
diag_scope
Return Value:
Number

Examples

Example 1:
[] spawn { systemChat str diag_scope; // 0 call { call { systemChat str diag_scope; // 2 isNil { systemChat str diag_scope; // 0 call { systemChat str diag_scope; // 1 }; }; }; }; };

Additional Information

See also:
exitWithdiag_fpsdiag_fpsMindiag_frameNodiag_logdiag_tickTimediag_deltaTime

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note