dialog: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (=)
m (Added ArmA2)
Line 35: Line 35:
[[Category:Scripting Commands OFP 1.96|DIALOG]]
[[Category:Scripting Commands OFP 1.96|DIALOG]]
[[Category:Scripting Commands ArmA|DIALOG]]
[[Category:Scripting Commands ArmA|DIALOG]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_GUI_Control|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_GUI_Control|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Interaction|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Interaction|{{uc:{{PAGENAME}}}}]]

Revision as of 14:26, 3 June 2009

Hover & click on the images for description

Description

Description:
Tests whether any user dialog is open.
Groups:
Uncategorised

Syntax

Syntax:
Boolean = dialog
Return Value:
Boolean - true if a dialog is open, false if not

Examples

Example 1:
?!(dialog) : createDialog "Dialog1"

Additional Information

See also:
createDialogcloseDialogDialog Control

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section