Difference between revisions of "diaryRecordNull"
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Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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− | {{Command | + | {{Command |
− | | arma3 | + | | arma3 |
− | | 2.00 | + | | 2.00 |
− | |gr1= Briefing | + | |gr1= Briefing |
− | |gr2= Variables | + | |gr2= Variables |
| A non-existent [[Diary Record]]. To compare non-existent objects use [[isNull]] or [[isEqualTo]]: | | A non-existent [[Diary Record]]. To compare non-existent objects use [[isNull]] or [[isEqualTo]]: | ||
* <tt>[[diaryRecordNull]] {{=}}{{=}} [[diaryRecordNull]]; {{cc|false}}</tt> | * <tt>[[diaryRecordNull]] {{=}}{{=}} [[diaryRecordNull]]; {{cc|false}}</tt> | ||
* <tt>[[isNull]] [[diaryRecordNull]]; {{cc|true}}</tt> | * <tt>[[isNull]] [[diaryRecordNull]]; {{cc|true}}</tt> | ||
− | * <tt>[[diaryRecordNull]] [[isEqualTo]] [[diaryRecordNull]]; {{cc|true}}</tt> | + | * <tt>[[diaryRecordNull]] [[isEqualTo]] [[diaryRecordNull]]; {{cc|true}}</tt> |
− | | [[diaryRecordNull]] | + | | [[diaryRecordNull]] |
− | | [[Diary Record]] | + | | [[Diary Record]] |
− | |x1= <code>[[isNull]] [[diaryRecordNull]]; {{cc|true}}</code> | + | |x1= <code>[[isNull]] [[diaryRecordNull]]; {{cc|true}}</code> |
− | |x2= <code>[[isNull]] ([[objNull]] [[createDiaryRecord]] ["Diary", ["Title", "Text"]]); {{cc|true - [[objNull]] cannot take diary records}}</code> | + | |x2= <code>[[isNull]] ([[objNull]] [[createDiaryRecord]] ["Diary", ["Title", "Text"]]); {{cc|true - [[objNull]] cannot take diary records}}</code> |
− | |x3= <code>[[str]] [[diaryRecordNull]]; {{cc|"No diary record"}}</code> | + | |x3= <code>[[str]] [[diaryRecordNull]]; {{cc|"No diary record"}}</code> |
|x4= <code>[[private]] _diaryRecord = [[diaryRecordNull]]; | |x4= <code>[[private]] _diaryRecord = [[diaryRecordNull]]; | ||
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_diaryRecord = [[player]] [[createDiaryRecord]] ["Diary", ["Heal yourself", "Ask a medic"]]; | _diaryRecord = [[player]] [[createDiaryRecord]] ["Diary", ["Heal yourself", "Ask a medic"]]; | ||
}; | }; | ||
− | [[if]] ([[not]] [[isNull]] _diaryRecord) [[then]] { [[hint]] "Diary record added."; };</code> | + | [[if]] ([[not]] [[isNull]] _diaryRecord) [[then]] { [[hint]] "Diary record added."; };</code> |
− | | [[objNull]], [[controlNull]], [[displayNull]], [[grpNull]], [[locationNull]], [[taskNull]], [[teamMemberNull]], [[scriptNull]], [[configNull]], [[typeName]], [[isNull]] | + | | [[objNull]], [[controlNull]], [[displayNull]], [[grpNull]], [[locationNull]], [[taskNull]], [[teamMemberNull]], [[scriptNull]], [[configNull]], [[typeName]], [[isNull]] |
}} | }} | ||
Revision as of 00:30, 18 January 2021
Description
- Description:
- A non-existent Diary Record. To compare non-existent objects use isNull or isEqualTo:
- diaryRecordNull == diaryRecordNull; // false
- isNull diaryRecordNull; // true
- diaryRecordNull isEqualTo diaryRecordNull; // true
- Groups:
- BriefingVariables
Syntax
- Syntax:
- diaryRecordNull
- Return Value:
- Diary Record
Examples
- Example 1:
isNull diaryRecordNull; // true
- Example 2:
isNull (objNull createDiaryRecord ["Diary", ["Title", "Text"]]); // true - objNull cannot take diary records
- Example 3:
str diaryRecordNull; // "No diary record"
- Example 4:
private _diaryRecord = diaryRecordNull; if (damage player > 0.5) then { _diaryRecord = player createDiaryRecord ["Diary", ["Heal yourself", "Ask a medic"]]; }; if (not isNull _diaryRecord) then { hint "Diary record added."; };
Additional Information
- See also:
- objNullcontrolNulldisplayNullgrpNulllocationNulltaskNullteamMemberNullscriptNullconfigNulltypeNameisNull
Notes
-
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