difficulty: Difference between revisions

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| Returns high-level selected difficulty mode.   
| Returns high-level selected difficulty mode.   


Returned value will be: 0 (Recruit), 1 (Regular), 2 (Veteran) or 3 (Elite)|= Description
Returned value will be: 0 (Recruit), 1 (Regular), 2 (Veteran) or 3 (Elite)|DESCRIPTION=
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| '''difficulty'''  |= Syntax
| '''difficulty'''  |SYNTAX=


| [[Number]] |= RETURNVALUE
| [[Number]] |RETURNVALUE=  




|x1= <code>value = [[difficulty]];</code>|= EXAMPLE1
|x1= <code>value = [[difficulty]];</code>|EXAMPLE1=  
|x2= The command returns the index of selected difficulty as they appear in ''CfgDifficulties''
|x2= The command returns the index of selected difficulty as they appear in ''CfgDifficulties''
[[Image:Difficulty.jpg|400px|Note: "Insane" is a modded difficulty]]
[[Image:Difficulty.jpg|400px|Note: "Insane" is a modded difficulty]]
<code>[[hint]] [[str]] [[difficulty]]; //Result: 4</code>|= EXAMPLE2
<code>[[hint]] [[str]] [[difficulty]]; //Result: 4</code>|EXAMPLE2=  


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| [[difficultyEnabled]], [[Arma 3 Difficulty Menu]] [[missionDifficulty]] |= SEEALSO
| [[difficultyEnabled]], [[Arma 3 Difficulty Menu]] [[missionDifficulty]] |SEEALSO=  


|  |= MPBEHAVIOUR
|  |MPBEHAVIOUR=  
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}}
}}

Revision as of 15:37, 7 April 2019

Hover & click on the images for description

Description

Description:
Returns high-level selected difficulty mode. Returned value will be: 0 (Recruit), 1 (Regular), 2 (Veteran) or 3 (Elite)
Groups:
Uncategorised

Syntax

Syntax:
difficulty
Return Value:
Number

Examples

Example 1:
value = difficulty;
Example 2:
The command returns the index of selected difficulty as they appear in CfgDifficulties Note: "Insane" is a modded difficulty hint str difficulty; //Result: 4

Additional Information

See also:
difficultyEnabledArma 3 Difficulty Menu missionDifficulty

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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