difficulty: Difference between revisions
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| Returns high-level selected difficulty mode. | | Returns high-level selected difficulty mode. | ||
Returned value will be: 0 (Recruit), 1 (Regular), 2 (Veteran) or 3 (Elite) |= Description | Returned value will be: 0 (Recruit), 1 (Regular), 2 (Veteran) or 3 (Elite)|= Description | ||
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|x1= <code>value = difficulty;</code>|= EXAMPLE1 | |x1= <code>value = [[difficulty]];</code>|= EXAMPLE1 | ||
|x2= The command returns the index of selected difficulty as they appear in ''CfgDifficulties'' | |||
[[Image:Difficulty.jpg|400px|Note: "Insane" is a modded difficulty]] | |||
<code>[[hint]] [[str]] [[difficulty]]; //Result: 4</code>|= EXAMPLE2 | |||
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| | | [[difficultyEnabled]], [[Arma 3 Difficulty Menu]] [[missionDifficulty]] |= SEEALSO | ||
| |= MPBEHAVIOUR | | |= MPBEHAVIOUR |
Revision as of 06:07, 20 September 2016
Description
- Description:
- Returns high-level selected difficulty mode. Returned value will be: 0 (Recruit), 1 (Regular), 2 (Veteran) or 3 (Elite)
- Groups:
- Uncategorised
Syntax
- Syntax:
- difficulty
- Return Value:
- Number
Examples
- Example 1:
value = difficulty;
- Example 2:
- The command returns the index of selected difficulty as they appear in CfgDifficulties
hint str difficulty; //Result: 4
Additional Information
Notes
-
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