difficultyEnabled: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "Category:Scripting Commands ArmA2" to "Category:Scripting Commands Arma 2")
m (Text replacement - "[[Category:Scripting_Commands_Take_On_Helicopters" to "[[Category:Scripting Commands Take On Helicopters")
Line 133: Line 133:
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_System_Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_System_Commands|{{uc:{{PAGENAME}}}}]]

Revision as of 09:51, 6 April 2020

-wrong parameter ("Arma") defined!-1.05
Hover & click on the images for description

Description

Description:
This command is deprecated since Arma 3 1.58. Since this version it always returns false. Use difficultyOption instead. See Arma 3 Difficulty Overhaul for further details.

Former functionality: Checks specific difficulty settings of the current user. Difficulty flag names can be found in the ArmA profile file under class Difficulties/xxx/Flags (xxx being regular or veteran).

Note: stress damage for some reason is a separate difficulty so difficultyEnabled "stressDamageEnabled" might not return correct set value. There are however 2 dedicated commands for it:
Note: auto trim is also for some reason a separate difficulty so difficultyEnabled "autoTrimEnabled" might not return correct set value. There are also 2 dedicated commands for it:
Groups:
Uncategorised

Syntax

Syntax:
difficultyEnabled flagName
Parameters:
flagName: String - difficulty flag name
Return Value:
Boolean

Examples

Example 1:
hint str (difficultyEnabled "armor");
Example 2:
List current difficulty settings: call { private ["_diff", "_cfg", "_flags", "_res"]; _diff = []; _cfg = configFile >> "CfgDifficulties"; { _flags = _cfg >> configName _x >> "Flags"; for "_i" from 0 to count _flags - 1 do { _diff pushBack configName (_flags select _i); }; } forEach ("true" configClasses _cfg); _diff = _diff arrayIntersect _diff; _diff sort true; _res = text ""; { _res = composeText [_res, parseText format [ "<t align='left'>%1 - %2</t>", _x, [0, 1] select difficultyEnabled _x ], lineBreak]; } forEach _diff; hint _res; };

Additional Information

See also:
difficultyOptiondifficultydifficultyEnabledRTDArma 3 Difficulty Menu

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on June 29, 2015 - 23:20 (UTC)
Killzone Kid
Arma 3 Flags:
  • 3rdPersonView
  • armor
  • autoAim
  • autoGuideAT
  • autoSpot
  • autoTrimEnabled
  • cameraShake
  • clockIndicator
  • deathMessages
  • enemyTag
  • extendetInfoType
  • friendlyTag
  • hud
  • hudGroupInfo
  • hudPerm
  • hudWp
  • hudWpPerm
  • map
  • mineTag
  • netStats
  • roughLanding
  • stanceIndicator
  • stressDamageEnabled
  • unlimitedSaves
  • vonID
  • weaponCursor
  • windEnabled
Crowe
Possible Values for Arma 2:
  • 3rdPersonView
  • armor
  • autoSpot
  • autoGuideAT
  • autoAim
  • allowSeagull
  • clockIndicator
  • deathMessages
  • enemyTag
  • friendlyTag
  • hud
  • hudPerm
  • hudWp
  • hudWpPerm
  • map
  • netStats
  • suppressPlayer
  • tracers
  • realisticFatigue
  • ultraAI
  • unlimitedSaves
  • weaponCursor

Bottom Section