Difference between revisions of "displayRemoveEventHandler"

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m (example)
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| display '''displayRemoveEventHandler''' [handler name,id] |= Syntax
 
| display '''displayRemoveEventHandler''' [handler name,id] |= Syntax
  
|p1= display: [[Display]] |= PARAMETER1  
+
|p1= display: [[Display]] |= PARAMETER1  
  
|p2= [handler name,id]: [[Array]] |= PARAMETER2  
+
|p2= [handler name,id]: [[Array]] |= PARAMETER2  
  
 
|p3= |= PARAMETER3  
 
|p3= |= PARAMETER3  
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|x1= <code>(example)</code>|= EXAMPLE1  
+
|x1= <code><code>moduleName_keyDownEHId <nowiki>=</nowiki> ([[findDisplay]] 46) [[displayRemoveEventHandler]] ["keyDown",5];</code></code>|= EXAMPLE1  
  
 
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Revision as of 16:02, 11 June 2018

Introduced with Arma 2 version 1.001.00
Hover & click on the images for descriptions

Description

Description:
Remove a given event handler from the given display.

Syntax

Syntax:
display displayRemoveEventHandler [handler name,id]
Parameters:
display: Display
[handler name,id]: Array
Return Value:
Nothing

Examples

Example 1:
moduleName_keyDownEHId = (findDisplay 46) displayRemoveEventHandler ["keyDown",5];

Additional Information

See also:
disableSerializationDisplaydisplayAddEventHandlerdisplayRemoveAllEventHandlers
Groups:
Uncategorised

Notes

i
Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.

Notes

Bottom Section

Posted on April 19, 2015 - 21:25 (UTC)
IT07
If you for example used this code to add the eventHandler: _myEH = (findDisplay 46) displayAddEventHandler ["KeyDown", "hint str _this"]; Then this would be the correct code to remove that eventHandler again: (findDisplay 46) displayRemoveEventHandler ["KeyDown", _myEH];