displayRemoveEventHandler: Difference between revisions
Jump to navigation
Jump to search
m (example) |
m (fixed example (Command returns nothing) and formatted note) |
||
(9 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{Command|= | {{Command|Comments= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| arma2 | | | arma2 |Game name= | ||
|1.00| | |1.00|Game version= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Remove a given event handler from the given display. |= | | Remove a given event handler from the given display. |DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| display '''displayRemoveEventHandler''' [handler name,id] |= | | display '''displayRemoveEventHandler''' [handler name,id] |SYNTAX= | ||
|p1= display: [[Display]] |= | |p1= display: [[Display]] |PARAMETER1= | ||
|p2= [handler name,id]: [[Array]] |= | |p2= [handler name,id]: [[Array]] |PARAMETER2= | ||
|p3= |= | |p3= |PARAMETER3= | ||
| Nothing |= | | Nothing |RETURNVALUE= | ||
|x1= <code> | |x1= <code>[[findDisplay]] 46 [[displayRemoveEventHandler]] ["keyDown",5];</code>|EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[disableSerialization]], [[Display]], [[displayAddEventHandler]], [[displayRemoveAllEventHandlers]] |= | | [[disableSerialization]], [[Display]], [[displayAddEventHandler]], [[displayRemoveAllEventHandlers]] |SEEALSO= | ||
| |= | | |MPBEHAVIOUR= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} | ||
Line 39: | Line 39: | ||
<h3 style='display:none'>Bottom Section</h3> | <h3 style='display:none'>Bottom Section</h3> | ||
[[Category:Scripting Commands | [[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category: | [[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Command_Group:_GUI_Control|{{uc:{{PAGENAME}}}}]] | [[Category:Command_Group:_GUI_Control|{{uc:{{PAGENAME}}}}]] | ||
Line 52: | Line 52: | ||
<dd class="note"> | <dd class="note"> | ||
If you for example used this code to add the eventHandler: | If you for example used this code to add the eventHandler: | ||
<code>_myEH = | <code>_myEH = [[findDisplay]] 46 [[displayAddEventHandler]] ["KeyDown", "[[hint]] [[str]] [[_this]]"];</code> | ||
Then this would be the correct code to remove that eventHandler again: | Then this would be the correct code to remove that eventHandler again: | ||
<code> | <code>[[findDisplay]] 46 [[displayRemoveEventHandler]] ["KeyDown", _myEH];</code> | ||
</dd> | </dd> | ||
</dl> | </dl> | ||
<!-- DISCONTINUE Notes --> | <!-- DISCONTINUE Notes --> |
Revision as of 13:30, 8 April 2020
Description
- Description:
- Remove a given event handler from the given display.
- Groups:
- Uncategorised
Syntax
- Syntax:
- display displayRemoveEventHandler [handler name,id]
- Parameters:
- display: Display
- [handler name,id]: Array
- Return Value:
- Nothing
Examples
- Example 1:
findDisplay 46 displayRemoveEventHandler ["keyDown",5];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on April 19, 2015 - 21:25 (UTC)
- IT07
-
If you for example used this code to add the eventHandler:
_myEH = findDisplay 46 displayAddEventHandler ["KeyDown", "hint str _this"];
Then this would be the correct code to remove that eventHandler again:findDisplay 46 displayRemoveEventHandler ["KeyDown", _myEH];