displayRemoveEventHandler: Difference between revisions

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{{Command|Comments=
{{Command


| arma2 |Game name=
| arma2


|1.00|Game version=
|1.00


|gr1= GUI Control - Event Handlers |GROUP1=
|gr1= GUI Control - Event Handlers
|gr2= Event Handlers |GROUP2=
|gr2= Event Handlers


| Remove a given event handler from the given display. |DESCRIPTION=
| Remove a given event handler from the given display.


| display '''displayRemoveEventHandler''' [handler name,id] |SYNTAX=
| display '''displayRemoveEventHandler''' [handler name,id]


|p1= display: [[Display]] |PARAMETER1=
|p1= display: [[Display]]


|p2= [handler name,id]: [[Array]] |PARAMETER2=
|p2= [handler name,id]: [[Array]]


|p3= |PARAMETER3=  
|p3=


| Nothing |RETURNVALUE=
| Nothing




|x1= <code>[[findDisplay]] 46 [[displayRemoveEventHandler]] ["keyDown",5];</code>|EXAMPLE1=
|x1= <code>[[findDisplay]] 46 [[displayRemoveEventHandler]] ["keyDown",5];</code>




| [[disableSerialization]], [[Display]], [[displayAddEventHandler]], [[displayRemoveAllEventHandlers]] |SEEALSO=
| [[disableSerialization]], [[Display]], [[displayAddEventHandler]], [[displayRemoveAllEventHandlers]]


|  |MPBEHAVIOUR=  
|  |MPBEHAVIOUR=  

Revision as of 01:29, 18 January 2021

Hover & click on the images for description

Description

Description:
Remove a given event handler from the given display.
Groups:
GUI Control - Event HandlersEvent Handlers

Syntax

Syntax:
display displayRemoveEventHandler [handler name,id]
Parameters:
display: Display
[handler name,id]: Array
Return Value:
Nothing

Examples

Example 1:
findDisplay 46 displayRemoveEventHandler ["keyDown",5];

Additional Information

See also:
disableSerializationDisplaydisplayAddEventHandlerdisplayRemoveAllEventHandlers

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on April 19, 2015 - 21:25 (UTC)
IT07
If you for example used this code to add the eventHandler: _myEH = findDisplay 46 displayAddEventHandler ["KeyDown", "hint str _this"]; Then this would be the correct code to remove that eventHandler again: findDisplay 46 displayRemoveEventHandler ["KeyDown", _myEH];