Difference between revisions of "displayRemoveEventHandler"

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{{Command|= Comments
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{{RV|type=command
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| arma2 |= Game name
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|game1= arma2
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|version1= 1.00
  
|1.00|= Game version
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|game2= arma2oa
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|version2= 1.50
  
| Remove a given event handler from the given display. |= Description
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|game3= tkoh
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|version3= 1.00
  
| display '''displayRemoveEventHandler''' [handler name,id] |= Syntax
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|game4= arma3
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|version4= 0.50
  
|p1= display: [[Display]] - |= PARAMETER1
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|gr1= GUI Control - Event Handlers
  
|p2= [handler name,id]: [[Array]] -  |= PARAMETER2
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|gr2= Event Handlers
  
|p3= |= PARAMETER3
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|descr= Remove a given event handler from the given display.
  
| Nothing |= RETURNVALUE
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|s1= display [[displayRemoveEventHandler]]  [handlerType, id]
  
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|p1= display: [[Display]]
  
|x1= <code>(example)</code>|= EXAMPLE1
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|p2= handlerType: [[String]] - Type of the event handler
  
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|p3= id: [[Number]] - Index of the event handler
  
| [[disableSerialization]], [[Display]], [[displayAddEventHandler]], [[displayRemoveAllEventHandlers]] |= SEEALSO
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|r1= [[Nothing]]
  
| |= MPBEHAVIOUR
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|x1= <code>[[findDisplay]] 46 [[displayRemoveEventHandler]] ["keyDown",5];</code>
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|seealso= [[disableSerialization]], [[Display]], [[displayAddEventHandler]], [[displayRemoveAllEventHandlers]]
 
}}
 
}}
  
<h3 style='display:none'>Notes</h3>
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<dl class="command_description">
<dl class='command_description'>
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<!-- Note Section BEGIN -->
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<dt></dt>
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<dd class="notedate">Posted on April 19, 2015 - 21:25 (UTC)</dd>
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<dt class="note">[[User:IT07|IT07]]</dt>
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<dd class="note">
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If you for example used this code to add the eventHandler:
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<code>_myEH = [[findDisplay]] 46 [[displayAddEventHandler]] ["KeyDown", "[[hint]] [[str]] [[Magic Variables#this|_this]]"];</code>
 +
Then this would be the correct code to remove that eventHandler again:
 +
<code>[[findDisplay]] 46 [[displayRemoveEventHandler]] ["KeyDown", _myEH];</code>
 +
</dd>
  
<!-- Note Section END -->
 
 
</dl>
 
</dl>
 
<h3 style='display:none'>Bottom Section</h3>
 
[[Category:ArmA 2: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
 
[[Category:Command_Group:_GUI_Control|{{uc:{{PAGENAME}}}}]]
 

Latest revision as of 12:07, 9 October 2021

Hover & click on the images for description

Description

Description:
Remove a given event handler from the given display.
Groups:
GUI Control - Event HandlersEvent Handlers

Syntax

Syntax:
display displayRemoveEventHandler [handlerType, id]
Parameters:
display: Display
handlerType: String - Type of the event handler
id: Number - Index of the event handler
Return Value:
Nothing

Examples

Example 1:
findDisplay 46 displayRemoveEventHandler ["keyDown",5];

Additional Information

See also:
disableSerializationDisplaydisplayAddEventHandlerdisplayRemoveAllEventHandlers

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on April 19, 2015 - 21:25 (UTC)
IT07
If you for example used this code to add the eventHandler: _myEH = findDisplay 46 displayAddEventHandler ["KeyDown", "hint str _this"]; Then this would be the correct code to remove that eventHandler again: findDisplay 46 displayRemoveEventHandler ["KeyDown", _myEH];