Difference between revisions of "distance"

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position3D (array) and object works
 
position3D (array) and object works
 
</dd>
 
</dd>
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<dd class="notedate">--[[User:5133p39|5133p39]] 00:12, 18 June 2007 (CEST)</dd>
 +
<dt class="note">'''Armed Assault:'''</dt>
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<dd class="note">Depending on the type of the first parameter, either the 3D distance or 2D distance is returned.
 +
 +
The following will return 2D distance:
 +
  (getPos unit1) Distance (getPos unit2)
 +
  (getPos unit1) Distance unit2
 +
instead of this which will return 3D distance:
 +
  unit1 Distance unit2
 +
  unit1 Distance (getPos unit2)
 +
</dd>
 +
 
<!-- Note Section END -->
 
<!-- Note Section END -->
 
</dl>
 
</dl>

Revision as of 23:12, 17 June 2007

Introduced with Operation Flashpoint version1.00
  Arguments of this scripting command don't have to be local to the client the command is executed on

Click on the images for descriptions

Introduced in

Game:
Operation Flashpoint
Version:
1.00

Description

Description:
Returns the distance in meters between two objects or positions.

Syntax

Syntax:
obj1 or pos1 distance obj2 or pos2
Parameters:
obj1 or pos1: Object or Array
obj2 or pos2: Object or Array
Return Value:
Number - Distance in meters.

Examples

Example 1:
?((player distance generator)<10) : player exec "activateGenerator.sqs"

Additional Information

Multiplayer:
-
See also:
See also needed

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Posted on Feb 14, 2007 - 12:00
Sudden Death
distance to position3D (array) doesnt work with OFP, only objects Armed Assault: position3D (array) and object works
--5133p39 00:12, 18 June 2007 (CEST)
Armed Assault:
Depending on the type of the first parameter, either the 3D distance or 2D distance is returned. The following will return 2D distance: (getPos unit1) Distance (getPos unit2) (getPos unit1) Distance unit2 instead of this which will return 3D distance: unit1 Distance unit2 unit1 Distance (getPos unit2)

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